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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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engine.h
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Author
2008-09-07
Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an FSNode)...
Max Horn
2008-09-03
Moved check for shouldRTL() from engines to scummvm_main
Max Horn
2008-08-16
Added a MetaEngineFeature for RTL support, the RTL button is disabled in the ...
Christopher Page
2008-08-13
Cleanup: Got rid of _quit and _rtl variables in engine.h/.cpp which are not u...
Christopher Page
2008-07-16
Quit and RTL code is more modular now. EVENT_RTL no longer sets _shouldQuit,...
Christopher Page
2008-07-09
Reimplemented pushEvent() and artificialEventQueue to work with Events instea...
Christopher Page
2008-07-08
Improved GMM implementation by adding unified quit() and quitGame() methods f...
Christopher Page
2008-06-30
Sound settings for Lure can be modified through the GMM
Christopher Page
2008-06-26
Added syncSoundSettings() to Engine, sound settings can now be modified from ...
Christopher Page
2008-06-25
Scumm and sky now use the new _quit flag
Christopher Page
2008-06-24
Created Global Main Menu Dialog. Made a uniform _quit flag for engines. So f...
Christopher Page
2008-02-01
engine.h was moved from base/ to engines/ ages ago -- update header file prot...
Max Horn
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-06-30
Split Engine::pauseEngine: It now does pauseLevel handling, while engines can...
Max Horn
2007-06-30
Added Engine::pauseEngine method (allows outside code, like the backend, to p...
Max Horn
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-04-01
added the instance of EventManager returned by OSystem::getEventManager as a ...
Gregory Montoir
2006-10-21
Added OSystem::getTimerManager and OSystem::getMixer methods (wip)
Max Horn
2006-09-23
Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the...
Max Horn