Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-11-15 | Paranoia: Add destination buffer size to Engine::errorString to help ↵ | Johannes Schickel | |
avoiding buffer overflows. svn-id: r35072 | |||
2008-11-14 | Committed my patch #2123680 "SDL: Backend transaction / rollback support". | Johannes Schickel | |
svn-id: r35062 | |||
2008-11-06 | Switched various Engine APIs to use Common::Error | Max Horn | |
svn-id: r34916 | |||
2008-11-06 | Implemented GMM loading (and, once the GMM supports it, saving) for SCUMM | Max Horn | |
svn-id: r34913 | |||
2008-11-04 | Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some ↵ | Max Horn | |
EngineFeature comments svn-id: r34896 | |||
2008-11-03 | - Extended some comments | Johannes Schickel | |
- Added @todos to engines/engine.h - Added a FIXME to engines/dialogs.cpp svn-id: r34887 | |||
2008-11-03 | Patch #2122869: ALL: Common load dialog | Max Horn | |
svn-id: r34883 | |||
2008-10-06 | Added new type Engine::Feature; pushed down some #include dependencies | Max Horn | |
svn-id: r34755 | |||
2008-10-04 | Renamed some MetaEngine feature flags; removed explicit numbers from this ↵ | Max Horn | |
feature flag list (nothing should rely on their specific values, anyway); added a note that Engine::hasFeature should become independant of MetaEngine::hasFeature svn-id: r34738 | |||
2008-10-03 | Fixed Engine::hasFeature to use proper types (i.e., ↵ | Max Horn | |
MetaEngine::MetaEngineFeature instead of int) svn-id: r34731 | |||
2008-10-02 | Engine class changed: | Max Horn | |
- Moved initCommonGFX() && GUIErrorMessage() out of class Engine - got rid of the _autosavePeriod member (this prevented users from changing the autosave period during runtime) - Got rid of an evil 'using GUI::Dialog' statement - Clarified some Doxygen comments svn-id: r34720 | |||
2008-10-02 | cleanup | Max Horn | |
svn-id: r34717 | |||
2008-10-02 | Renamed FilesystemNode -> FSNode | Max Horn | |
svn-id: r34716 | |||
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵ | Max Horn | |
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700 | |||
2008-09-07 | Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an ↵ | Max Horn | |
FSNode); adapted code to that (by using getChild() to get subdirs, not string concatenation svn-id: r34434 | |||
2008-09-03 | Moved check for shouldRTL() from engines to scummvm_main | Max Horn | |
svn-id: r34310 | |||
2008-08-16 | Added a MetaEngineFeature for RTL support, the RTL button is disabled in the ↵ | Christopher Page | |
GMM if the engine doesn't support it svn-id: r33921 | |||
2008-08-13 | Cleanup: Got rid of _quit and _rtl variables in engine.h/.cpp which are not ↵ | Christopher Page | |
used anymore. Found some _quit flags in Agos and Gob and replaced with bool quit() where appropriate svn-id: r33848 | |||
2008-07-16 | Quit and RTL code is more modular now. EVENT_RTL no longer sets ↵ | Christopher Page | |
_shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed svn-id: r33082 | |||
2008-07-09 | Reimplemented pushEvent() and artificialEventQueue to work with Events ↵ | Christopher Page | |
instead of EventTypes. Reimplemented Queue as a List instead of Array. Updated AGOS, AGI, CINE, GOB, and KYRA to work with the current implementation of the GMM svn-id: r32971 | |||
2008-07-08 | Improved GMM implementation by adding unified quit() and quitGame() methods ↵ | Christopher Page | |
for all engines. Also implemented a Queue class before and forgot to svn add, common/queue.h is added here. svn-id: r32958 | |||
2008-06-30 | Sound settings for Lure can be modified through the GMM | Christopher Page | |
svn-id: r32855 | |||
2008-06-26 | Added syncSoundSettings() to Engine, sound settings can now be modified from ↵ | Christopher Page | |
the global main menu for most engines svn-id: r32815 | |||
2008-06-25 | Scumm and sky now use the new _quit flag | Christopher Page | |
svn-id: r32775 | |||
2008-06-24 | Created Global Main Menu Dialog. Made a uniform _quit flag for engines. So ↵ | Christopher Page | |
far agi, agos, and cine are now using the new _quit flag. svn-id: r32770 | |||
2008-02-01 | engine.h was moved from base/ to engines/ ages ago -- update header file ↵ | Max Horn | |
protector accordingly svn-id: r30724 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-06-30 | Split Engine::pauseEngine: It now does pauseLevel handling, while engines ↵ | Max Horn | |
can provide a simpler pauseEngineIntern method; provided default implementation of the latter which simply (un)pauses the mixer svn-id: r27801 | |||
2007-06-30 | Added Engine::pauseEngine method (allows outside code, like the backend, to ↵ | Max Horn | |
pause/resume the active engine); made the global 'confirm exit' dialog use that feature; implemented ScummEngine::pauseEngine svn-id: r27797 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-04-01 | added the instance of EventManager returned by OSystem::getEventManager as a ↵ | Gregory Montoir | |
member of the Engine base class. This allows to simply the code a bit and should more efficient too (ie. less virtual function chain calls, obj->getA()->getB()). Also updated several engines to make use of it. svn-id: r26357 | |||
2006-10-21 | Added OSystem::getTimerManager and OSystem::getMixer methods (wip) | Max Horn | |
svn-id: r24405 | |||
2006-09-23 | Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle ↵ | Max Horn | |
the linker dependency graph). Porters will have to update project files svn-id: r23974 |