aboutsummaryrefslogtreecommitdiff
path: root/engines/fullpipe/behavior.cpp
AgeCommit message (Collapse)Author
2017-11-18FULLPIPE: Fix leaks of MessageQueuesColin Snover
2017-11-18FULLPIPE: Remove unnecessary and unsafe C-style castsColin Snover
2017-11-18FULLPIPE: Fix memory leaks and ownership problems with Behavior objectsColin Snover
2017-11-18FULLPIPE: Remove unnecessary extra allocation for RNGColin Snover
2017-03-22FULLPIPE: Change more object-related functions to use Common::StringFilippos Karapetis
2017-03-22FULLPIPE: Use Common::String in all scene object namesFilippos Karapetis
2017-03-22FULLPIPE: Change transCyrillic() to accept a Common::StringFilippos Karapetis
2016-09-05FULLPIPE: Rename is GabeObjectEugene Sandulenko
2016-09-04FULLPIPE: Rename in ExCommand structureEugene Sandulenko
2016-08-31FULLPIPE: Fixed Behaviour methodsEugene Sandulenko
2016-08-29FULLPIPE: Improved Behavior debuggingEugene Sandulenko
2016-08-28FULLPIPE: Avoid buffer overwriteEugene Sandulenko
2016-08-28FULLPIPE: More debug info for behaviorsEugene Sandulenko
2016-08-13FULLPIPE: Put behavior debug output to a separate channelEugene Sandulenko
2016-07-28FULLPIPE: Split all debug output by channelsEugene Sandulenko
2016-07-22FULLPIPE: Renames in Behavior codeEugene Sandulenko
2014-04-21FULLPIPE: Make debugging output less noisyEugene Sandulenko
2014-02-18FULLPIPE: Make GPL headers consistent in themselves.Johannes Schickel
2013-12-31FULLPIPE: Fix warningEugene Sandulenko
2013-12-30FULLPIPE: Implement BehaviorManager::setBehaviorEnabled()Eugene Sandulenko
2013-12-30FULLPIPE: Implement BehaviorManager::getBehaviorEntryInfoByMessageQueueDataId()Eugene Sandulenko
2013-12-21FULLPIPE: g_fullpipe -> g_fp for brevityEugene Sandulenko
2013-12-16FULLPIPE: Implement scene06_initMumsy()Eugene Sandulenko
2013-11-23FULLPIPE: Implement sceneHandler04_sub1()Eugene Sandulenko
2013-11-04FULLPIPE: Started implementing scene 3Eugene Sandulenko
2013-10-05FULLPIPE: Silence false positives about uninitialized variables in MSVCFilippos Karapetis
2013-09-18FULLPIPE: CGameVar -> GameVarEugene Sandulenko
2013-09-06FULLPIPE: Fixe few warningsEugene Sandulenko
2013-09-06FULLPIPE: Fix number of bugs found by CoverityEugene Sandulenko
2013-09-06FULLPIPE: More work on behaviors. Animations start to (buggy) work.Eugene Sandulenko
2013-09-06FULLPIPE: Implement BehaviorEntryEugene Sandulenko
2013-09-06FULLPIPE: Implement BehaviorInfo::initObjectBehavior()Eugene Sandulenko
2013-09-06FULLPIPE: Implement BehaviorManager::initBehavior()Eugene Sandulenko
2013-09-06FULLPIPE: Implement BehaviorManager::updateBehaviors()Eugene Sandulenko
2013-09-06FULLPIPE: Implement sceneHandler01()Eugene Sandulenko
2013-09-06FULLPIPE: Unstubbed ExCommand::handleMessage()Eugene Sandulenko
2013-09-06FULLPIPE: Finished stubbing SceneSwitcher. Added Behavior ManagerEugene Sandulenko