Age | Commit message (Expand) | Author |
---|---|---|
2013-09-06 | FULLPIPE: Implemented quitting from picture browsing | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Initial code for bitmap rendering | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Added lots of debug output, Picture::setAOIDs() implementation | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Started sound loading | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Completed Background loading | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Continued work on Scene loading. Pictures | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Started scene loading | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Continued work on Inventory | Eugene Sandulenko |
2013-09-06 | FULLPIPE: implement initObjectStates() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Moved global variables to fullpipe.cpp | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Add loader for GameProject | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Initial stub for all classes in loadGam() | Eugene Sandulenko |
2013-09-04 | FULLPIPE: Initial engine skeleton with detection | Eugene Sandulenko |