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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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fullpipe
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motion.h
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Author
2013-10-05
FULLPIPE: Give more meaningful name to method parameter
Eugene Sandulenko
2013-10-05
FULLPIPE: Implement MovGraphReact::pointInRegion()
Eugene Sandulenko
2013-10-04
FULLPIPE: Implement MctlCompound::method4C()
Eugene Sandulenko
2013-10-02
FULLPIPE: Started implementing MGM::rebuildTables()
Eugene Sandulenko
2013-10-02
FULLPIPE: Implement MGM::clear()
Eugene Sandulenko
2013-10-02
FULLPIPE: Implement MGM::addItem()
Eugene Sandulenko
2013-10-01
FULLPIPE: Implement MovGraph::addObject()
Eugene Sandulenko
2013-10-01
FULLPIPE: Unk2 -> MGM
Eugene Sandulenko
2013-09-28
FULLPIPE: Implement MovGraph2::initDirections()
Eugene Sandulenko
2013-09-28
FULLPIPE: Implement MovGraph2::addObject()
Eugene Sandulenko
2013-09-28
FULLPIPE: Implement MctlCompound::addObject()
Eugene Sandulenko
2013-09-28
FULLPIPE: Bug fix MctlCompound::load()
Eugene Sandulenko
2013-09-27
FULLPIPE: Implemented MctlCompound::initMovGraph2()
Eugene Sandulenko
2013-09-26
FULLPIPE: Added MctlCompound object type
Eugene Sandulenko
2013-09-26
FULLPIPE: Prototyping for MctlCompound
Eugene Sandulenko
2013-09-22
FULLPIPE: Initialize class variable in constructor. CID 1090697
Eugene Sandulenko
2013-09-18
FULLPIPE: Remove C* prefixes in utils.cpp
Eugene Sandulenko
2013-09-18
FULLPIPE: Remove C* prefixes from motion classes
Eugene Sandulenko
2013-09-18
FULLPIPE: Implement CMovGraph_messageHandler()
Eugene Sandulenko
2013-09-12
FULLPIPE: Implement CGameLoader::preloadScene()
Eugene Sandulenko
2013-09-10
FULLPIPE: Remove unused class variable
Eugene Sandulenko
2013-09-08
FULLPIPE: Implement CInteractionController::handleInteraction()
Eugene Sandulenko
2013-09-06
FULLPIPE: Finish global_messageHandler3()
Eugene Sandulenko
2013-09-06
FULLPIPE: Several methods for motion controller
Eugene Sandulenko
2013-09-06
FULLPIPE: Continued work on scene loading
Eugene Sandulenko
2013-09-06
FULLPIPE: Finish reading CMctlCompund
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement loading CReactPolygonal. That completes .sc2 loading
Eugene Sandulenko
2013-09-06
FULLPIPE: Implemented CReactParallel loader
Eugene Sandulenko
2013-09-06
FULLPIPE: Reading CMovGraphNode
Eugene Sandulenko
2013-09-06
FULLPIPE: Split out motion-related classes
Eugene Sandulenko