Age | Commit message (Expand) | Author |
---|---|---|
2013-09-12 | FULLPIPE: Implement CGameLoader::preloadScene() | Eugene Sandulenko |
2013-09-10 | FULLPIPE: Remove unused class variable | Eugene Sandulenko |
2013-09-08 | FULLPIPE: Implement CInteractionController::handleInteraction() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Finish global_messageHandler3() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Several methods for motion controller | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Continued work on scene loading | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Finish reading CMctlCompund | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement loading CReactPolygonal. That completes .sc2 loading | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implemented CReactParallel loader | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Reading CMovGraphNode | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Split out motion-related classes | Eugene Sandulenko |