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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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fullpipe
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sound.cpp
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Author
2017-12-03
FULLPIPE: Renames in ExCommand
Eugene Sandulenko
2017-11-26
FULLPIPE: Fix out of bounds string access
Bastien Bouclet
2017-11-18
FULLPIPE: Fix leaks and unnecessary extra allocations in FullpipeEngine
Colin Snover
2017-11-18
FULLPIPE: Improve memory safety and fix leaks in sound code
Colin Snover
2017-11-18
FULLPIPE: Improve memory safety and typing of NGIArchive
Colin Snover
2017-03-24
Unify all string function parameters to be const Common::String &
Filippos Karapetis
2017-03-22
FULLPIPE: Change the sound code to use Common::String
Filippos Karapetis
2017-03-22
FULLPIPE: Change genFileName() and loadFile() to use Common::String
Filippos Karapetis
2017-03-22
FULLPIPE: Use Common::String in all scene object names
Filippos Karapetis
2016-12-20
FULLPIPE: Remove unused variable
Filippos Karapetis
2016-11-30
FULLPIPE: Restart SFX on request instead of skipping it.
Eugene Sandulenko
2016-11-29
FULLPIPE: Initial code for scene04 music
Eugene Sandulenko
2016-11-29
FULLPIPE: Unstub setSceneMusicParameters()
Eugene Sandulenko
2016-11-29
FULLPIPE: Unstub StopAllSoundStreams()
Eugene Sandulenko
2016-11-28
FULLPIPE: Silence GCC warnings (mostly signed/unsigned ones)
Torbjörn Andersson
2016-11-25
FULLPIPE: Start final music
Eugene Sandulenko
2016-11-25
FULLPIPE: Added 4 sound channels like in original
Eugene Sandulenko
2016-11-25
FULLPIPE: Correctly restart scene audio tracks
Eugene Sandulenko
2016-10-16
FULLPIPE: Fix steps sounds
Eugene Sandulenko
2016-09-11
FULLPIPE: Make sound controls work and persistent
Eugene Sandulenko
2016-09-11
FULLPIPE: Fix crash on mute
Eugene Sandulenko
2016-09-08
FULLPIPE: Also free the contents of _soundList, along with it
Torbjörn Andersson
2016-09-08
FULLPIPE: Free _soundItems when SoundList is deleted
Torbjörn Andersson
2016-09-04
FULLPIPE: Rename in ExCommand structure
Eugene Sandulenko
2016-09-04
JANITORIAL: Fix whitespaces
Eugene Sandulenko
2016-07-31
FULLPIPE: Hid noisy warning
Eugene Sandulenko
2016-07-28
FULLPIPE: Split all debug output by channels
Eugene Sandulenko
2016-04-14
FULLPIPE: Reduce audio header dependencies
Ori Avtalion
2014-10-28
FULLPIPE: Remove trailing whitespace
Filippos Karapetis
2014-06-11
FULLPIPE: Use safe string copying. CID 1208908
Eugene Sandulenko
2014-06-11
FULLPIPE: Copy string safely. CID 1208909
Eugene Sandulenko
2014-06-09
FULLPIPE: Use strlcpy instead of strncpy in some places.
Johannes Schickel
2014-06-09
FULLPIPE: Fix compilation
Eugene Sandulenko
2014-06-09
FULLPIPE: Safely copy string. CID 1208908
Eugene Sandulenko
2014-06-09
FULLPIPE: Safely copy strings
Eugene Sandulenko
2014-05-30
FULLPIPE: Implement Sound::setPanAndVolumeByStaticAni()
Eugene Sandulenko
2014-05-14
FULLPIPE: Fix mistypo in FullpipeEngine::stopAllSounds() which lead to crash
Eugene Sandulenko
2014-05-03
FULLPIPE: Implement FullpipeEngine::setMusicVolume()
Eugene Sandulenko
2014-05-03
FULLPIPE: Implement FullpipeEngine::stopAllSounds()
Eugene Sandulenko
2014-04-27
FULLPIPE: Proper implementation of FullpipeEngine::stopAllSoundInstances()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement Sound::setPanAndVolume()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement SoundList::getSoundItemById()
Eugene Sandulenko
2014-04-26
FULLPIPE: Fixed Sound::getVolume()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement Sound() destructor
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement Sound::freeSound() and Sound::stop()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement Sound::play()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement global_messageHandler_handleSound()
Eugene Sandulenko
2014-04-26
FULLPIPE: Proper implementation of FullpipeEngine::playSound()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement FullpipeEngine::setSceneMusicParameters()
Eugene Sandulenko
2014-04-26
FULLPIPE: Remove redundant object casts
Eugene Sandulenko
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