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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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fullpipe
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sound.cpp
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Author
2013-12-07
FULLPIPE: Implement sceneHandler04_goClock()
Eugene Sandulenko
2013-12-01
FULLPIPE: Implement sceneHandler04_winArcade()
Eugene Sandulenko
2013-09-18
FULLPIPE: CGameVar -> GameVar
Eugene Sandulenko
2013-09-14
FULLPIPE: Fix leaked resource. CID 1063205
Eugene Sandulenko
2013-09-06
FULLPIPE: Hid noisy stub message
Eugene Sandulenko
2013-09-06
FULLPIPE: Unstubbed couple small functions
Eugene Sandulenko
2013-09-06
FULLPIPE: Turn noisy stub warnings into debug messages.
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement global_messageHandler2()
Eugene Sandulenko
2013-09-06
FULLPIPE: Fix crash
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement global_messageHandler4() and startAnim()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement global_messageHandler1()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement sceneHandler01()
Eugene Sandulenko
2013-09-06
FULLPIPE: Finished stubbing SceneSwitcher. Added Behavior Manager
Eugene Sandulenko
2013-09-06
FULLPIPE: Further work on sceneSwitcher.
Eugene Sandulenko
2013-09-06
FULLPIPE: Initial code for bitmap rendering
Eugene Sandulenko
2013-09-06
FULLPIPE: Added lots of debug output, Picture::setAOIDs() implementation
Eugene Sandulenko
2013-09-06
FULLPIPE: Finished sound loading
Eugene Sandulenko