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path: root/engines/fullpipe/statics.cpp
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2014-02-18FULLPIPE: Make GPL headers consistent in themselves.Johannes Schickel
2014-01-12FULLPIPE: Implement Movement::freePixelData()Eugene Sandulenko
2014-01-12FULLPIPE: Implement StaticANIObject::preloadMovements()Eugene Sandulenko
2014-01-12FULLPIPE: Implement StaticANIObject::adjustSomeXY()Eugene Sandulenko
2014-01-12FULLPIPE: Implement StaticANIObject::calcNextStep()Eugene Sandulenko
2014-01-10FULLPIPE: Implement preloadCallback()Eugene Sandulenko
2014-01-08FULLPIPE: Rest of destructor stubsEugene Sandulenko
2014-01-05FULLPIPE: Implement StaticANIObject::restartMessageQueue()Eugene Sandulenko
2014-01-05FULLPIPE: Implement sceneHandler25_sub01()Eugene Sandulenko
2014-01-05FULLPIPE: More code to scene23Eugene Sandulenko
2014-01-05FULLPIPE: Implement Movement::countPhasesWithFlag()Eugene Sandulenko
2014-01-04FULLPIPE: Proper use of copying consturctor for ExCommandEugene Sandulenko
2014-01-04FULLPIPE: More code to ExCommand classEugene Sandulenko
2014-01-04FULLPIPE: Complete MovGraph2::genMovement()Eugene Sandulenko
2013-12-21FULLPIPE: g_fullpipe -> g_fp for brevityEugene Sandulenko
2013-12-11FULLPIPE: Implement StaticANIObject::changeStatics2()Eugene Sandulenko
2013-12-11FULLPIPE: Add calls to callback1 in Movement::gotoNextFrame()Eugene Sandulenko
2013-12-09FULLPIPE: Rearrange debug outputEugene Sandulenko
2013-11-29FULLPIPE: Fix warningEugene Sandulenko
2013-11-29FULLPIPE: Fix crash at scene04 startEugene Sandulenko
2013-11-20FULLPIPE: Change data type in Movement memberEugene Sandulenko
2013-11-10FULLPIPE: Class initialization. CID 1063190Eugene Sandulenko
2013-11-06FULLPIPE: Implement another Movement class copy constructor.Eugene Sandulenko
2013-10-27FULLPIPE: Implement StaticANIObject::getSomeXY()Eugene Sandulenko
2013-10-25FULLPIPE: Implement StaticANIObject::updateStepPos()Eugene Sandulenko
2013-09-28FULLPIPE: Implement Movement::calcSomeXY()Eugene Sandulenko
2013-09-28FULLPIPE: Implement MovGraph2::initDirections()Eugene Sandulenko
2013-09-22FULLPIPE: Fix uninitialized class variablesEugene Sandulenko
2013-09-22FULLPIPE: Fix stupid c/p error. CID 1063216Eugene Sandulenko
2013-09-18FULLPIPE: CGameVar -> GameVarEugene Sandulenko
2013-09-18FULLPIPE: CStepArray -> StepArrayEugene Sandulenko
2013-09-15FULLPIPE: Added few destructors.Eugene Sandulenko
2013-09-14FULLPIPE: Fix condition. CID 1063217Eugene Sandulenko
2013-09-08FULLPIPE: Implement CInteractionController::handleInteraction()Eugene Sandulenko
2013-09-06FULLPIPE: Whitespace fixEugene Sandulenko
2013-09-06FULLPIPE: Implement GameObject::canInteractAny()Eugene Sandulenko
2013-09-06FULLPIPE: Implement StaticANIObject::setSpeed()Eugene Sandulenko
2013-09-06FULLPIPE: Bugfix shadow drawingEugene Sandulenko
2013-09-06FULLPIPE: Implement Shadows::initMovement()Eugene Sandulenko
2013-09-06FULLPIPE: Remove rdundant debug outputEugene Sandulenko
2013-09-06FULLPIPE: WIP debug outputEugene Sandulenko
2013-09-06FULLPIPE: Fix long standing bug with animationEugene Sandulenko
2013-09-06FULLPIPE: Remove redundant debug infoEugene Sandulenko
2013-09-06FULLPIPE: Some WIP debuggingEugene Sandulenko
2013-09-06FULLPIPE: Implemented setAlpha() functionsEugene Sandulenko
2013-09-06FULLPIPE: Added more debug outputEugene Sandulenko
2013-09-06FULLPIPE: Bugfixes to StaticANIObject::update()Eugene Sandulenko
2013-09-06FULLPIPE: Fixed several unitialized members as pointed by CoverityEugene Sandulenko
2013-09-06FULLPIPE: Fix bugs in Movement::updateCurrDynamicPhase()Eugene Sandulenko
2013-09-06FULLPIPE: Bugfixes for StaticANIObject::startAnim()Eugene Sandulenko