Age | Commit message (Expand) | Author |
2014-05-02 | FULLPIPE: Remove now unused PtrList | Eugene Sandulenko |
2014-05-01 | FULLPIPE: Implement ModalSaveGame::saveload() | Eugene Sandulenko |
2014-02-18 | FULLPIPE: Make GPL headers consistent in themselves. | Johannes Schickel |
2014-01-04 | FULLPIPE: More code to ExCommand class | Eugene Sandulenko |
2014-01-03 | FULLPIPE: Add initial implementation of some sound-related functions | Filippos Karapetis |
2013-10-17 | FULLPIPE: Implement MovGraph2::findLink1() | Eugene Sandulenko |
2013-10-17 | FULLPIPE: Implement MovGraph2::findNode() | Eugene Sandulenko |
2013-09-26 | FULLPIPE: Added MctlCompound object type | Eugene Sandulenko |
2013-09-20 | FULLPIPE: Remove unused variables. CID 1063179 | Eugene Sandulenko |
2013-09-18 | FULLPIPE: CPtrList -> PtrList | Eugene Sandulenko |
2013-09-18 | FULLPIPE: Remove C* prefixes in utils.cpp | Eugene Sandulenko |
2013-09-18 | FULLPIPE: Implement CMovGraph_messageHandler() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Remove unused class | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement GameObject::canInteractAny() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Finish global_messageHandler3() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Rename base class variables to avoid ambigiuity | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Initial code for SC_1 | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Unstubbed StaticANIObject::addReverseStatics() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Initial code for bitmap rendering | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Added lots of debug output, Picture::setAOIDs() implementation | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Bitmap loading | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Transcode Cyrillic into UTF-8 for debugging convenience | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Continued work on scene loading | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Completed Background loading | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Furhter work on picture loading | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Made MfcArchive work with both files and archives | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Started scene loading | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Put all inventory-related classes into separate file | Eugene Sandulenko |
2013-09-06 | FULLPIPE: implement initObjectStates() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Reading CMovGraphNode | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Removed excess debugging info and added variable levels | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Finish loading fullpipe.gam | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Started CGameVar loading | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Continue parsing CInteraction | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Start of reading CInteraction | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Started work on CObList loader | Eugene Sandulenko |
2013-09-06 | FULLPIPE: CFile -> MfcArchive | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Add utils.h which was overlooked | Eugene Sandulenko |