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AgeCommit message (Expand)Author
2013-12-03FULLPIPE: Implement sceneHandler04_testPlank()Eugene Sandulenko
2013-12-03FULLPIPE: Implement sceneHandler04_takeBottle()Eugene Sandulenko
2013-12-02FULLPIPE: Started implementation of sceneHandler04_sub17()Eugene Sandulenko
2013-12-02FULLPIPE: Implement sceneHandler04_sub12()Eugene Sandulenko
2013-12-01FULLPIPE: Implement sceneHandler04_liftBottle()Eugene Sandulenko
2013-12-01FULLPIPE: Implement sceneHandler04_winArcade()Eugene Sandulenko
2013-12-01FULLPIPE: Initialize class variables. CID 1063200Eugene Sandulenko
2013-12-01FULLPIPE: Fix wrong condition check. CID 1133710, 1133711Eugene Sandulenko
2013-11-29FULLPIPE: Fix warningEugene Sandulenko
2013-11-29FULLPIPE: Implement sceneHandler04_dropBottle()Eugene Sandulenko
2013-11-29FULLPIPE: Some renames in scene04Eugene Sandulenko
2013-11-29FULLPIPE: Implement scene04_speakerCallback()Eugene Sandulenko
2013-11-29FULLPIPE: Fix crash at scene04 startEugene Sandulenko
2013-11-29FULLPIPE: Skip reading empty filenamesEugene Sandulenko
2013-11-29FULLPIPE: Fix crash at scene03 loadEugene Sandulenko
2013-11-27FULLPIPE: Give some names in scene04Eugene Sandulenko
2013-11-27FULLPIPE: Implement sceneHandler04_sub3()Eugene Sandulenko
2013-11-26FULLPIPE: Fix variable initialization. Thanks to md5 for pointing outEugene Sandulenko
2013-11-26Merge pull request #375 from digitall/engineAutoPlugJohannes Schickel
2013-11-25FULLPIPE: Implement sceneHandler04_checkBigBallClick()Eugene Sandulenko
2013-11-25FULLPIPE: Implement sceneHandler04_clickButton()Eugene Sandulenko
2013-11-23FULLPIPE: Implement sceneHandler04_sub1()Eugene Sandulenko
2013-11-24BUILD: Remove need for engine.mk in each engine directory.D G Turner
2013-11-24BUILD: Remove need for engine-plugin.h in engines.D G Turner
2013-11-24BUILD: Split engines/plugins_table header down to a file per engine.D G Turner
2013-11-24BUILD: Split engines.mk down to a single file per engine.D G Turner
2013-11-24BUILD: Split configure.engines down to a single file per engine.D G Turner
2013-11-22FULLPIPE: Implement sceneHandler04_updateBottle()Eugene Sandulenko
2013-11-22FULLPIPE: Continued work on scene 4Eugene Sandulenko
2013-11-22FULLPIPE: More work on scene 4Eugene Sandulenko
2013-11-22FULLPIPE: Implement switchScene04Eugene Sandulenko
2013-11-22FULLPIPE: More work on sceneSwitcher04Eugene Sandulenko
2013-11-22FULLPIPE: Further work on sceneSwitcher04Eugene Sandulenko
2013-11-22FULLPIPE: Started work on sceneSwitcher04Eugene Sandulenko
2013-11-21FULLPIPE: Enable scene04Eugene Sandulenko
2013-11-21FULLPIPE: Implement scene04_updateCursor()Eugene Sandulenko
2013-11-21FULLPIPE: More work on scene04Eugene Sandulenko
2013-11-20FULLPIPE: Actually add scene04.cpp fileEugene Sandulenko
2013-11-20FULLPIPE: Started scene04 implementationEugene Sandulenko
2013-11-20FULLPIPE: Change data type in Movement memberEugene Sandulenko
2013-11-20FULLPIPE: Reduce header dependencyEugene Sandulenko
2013-11-20FULLPIPE: Moved sceneDbg to a separate fileEugene Sandulenko
2013-11-20FULLPIPE: Move scene03 into separate fileEugene Sandulenko
2013-11-20FULLPIPE: Move scene02 to separate fileEugene Sandulenko
2013-11-20FULLPIPE: Move scene01 to separate fileEugene Sandulenko
2013-11-20FULLPIPE: Move sceneIntro to separate fileEugene Sandulenko
2013-11-20FULLPIPE: Move message handlers into separate fileEugene Sandulenko
2013-11-20FULLPIPE: Consolidate lift-related functions in one fileEugene Sandulenko
2013-11-19FULLPIPE: Complete scene02Eugene Sandulenko
2013-11-19FULLPIPE: More work on scene02Eugene Sandulenko