aboutsummaryrefslogtreecommitdiff
path: root/engines/fullpipe
AgeCommit message (Expand)Author
2013-09-11FULLPIPE: Add parenthesisEugene Sandulenko
2013-09-11FULLPIPE: Fix compilation with MSVC and add a FIXMEFilippos Karapetis
2013-09-10FULLPIPE: Finish sceneHandlerDbgMenu()Eugene Sandulenko
2013-09-10FULLPIPE: Move GameObject::canInteractAny() out of the classEugene Sandulenko
2013-09-10FULLPIPE: Remove unused class variableEugene Sandulenko
2013-09-10FULLPIPE: Add stub warning.Eugene Sandulenko
2013-09-10FULLPIPE: Remove noop code. CID 1063230Eugene Sandulenko
2013-09-10FULLPIPE: Add sanity check. CID 1063218Eugene Sandulenko
2013-09-10FULLPIPE: Fix stupid type. CID 1072975Eugene Sandulenko
2013-09-09FULLPIPE: Started debug sceneEugene Sandulenko
2013-09-09FULLPIPE: Fix logical error. CID 1086776Eugene Sandulenko
2013-09-09FULLPIPE: Do not continue unnecessary function. CID 1086777Eugene Sandulenko
2013-09-09FULLPIPE: Remove unnecessary check. CID 1086775Eugene Sandulenko
2013-09-09FULLPIPE: Fix logical error. CID 1086778Eugene Sandulenko
2013-09-09FULLPIPE: Fix function prototypeEugene Sandulenko
2013-09-09FULLPIPE: Fix warningEugene Sandulenko
2013-09-09FULLPIPE: Fix warningsEugene Sandulenko
2013-09-09FULLPIPE: Drop game platform in autogenerated gameid since only Windows versi...Eugene Sandulenko
2013-09-08FULLPIPE: Implement CInteractionController::handleInteraction()Eugene Sandulenko
2013-09-07FULLPIPE: Implement CInteraction::isOverlapping()Eugene Sandulenko
2013-09-06FULLPIPE: Fix mouse event handlingEugene Sandulenko
2013-09-06FULLPIPE: Replace goto usageEugene Sandulenko
2013-09-06FULLPIPE: Whitespace fixEugene Sandulenko
2013-09-06FULLPIPE: Fix const'nessEugene Sandulenko
2013-09-06FULLPIPE: Fix const'nessEugene Sandulenko
2013-09-06FULLPIPE: Fixed compiler warningEugene Sandulenko
2013-09-06FULLPIPE: Turn Sc2Array into typedefEugene Sandulenko
2013-09-06FULLPIPE: Added guard #defineEugene Sandulenko
2013-09-06FULLPIPE: Inherit GlobalMessageQueueList from Common::ArrayEugene Sandulenko
2013-09-06FULLPIPE: Remove unused classEugene Sandulenko
2013-09-06FULLPIPE: Use consistent include guardEugene Sandulenko
2013-09-06FULLPIPE: Make engine conditionally compilable as dynamic pluginEugene Sandulenko
2013-09-06FULLPIPE: Implement CInteraction::canInteract()Eugene Sandulenko
2013-09-06FULLPIPE: Implement GameObject::canInteractAny()Eugene Sandulenko
2013-09-06FULLPIPE: Implement Bitmap::isPixelHitAtPos()Eugene Sandulenko
2013-09-06FULLPIPE: Fix *AtPos() functionsEugene Sandulenko
2013-09-06FULLPIPE: Implement Bitmap::isPixelHitAtPos()Eugene Sandulenko
2013-09-06FULLPIPE: Fix default cursorEugene Sandulenko
2013-09-06FULLPIPE: Implement StaticANIObject::setSpeed()Eugene Sandulenko
2013-09-06FULLPIPE: Hid noisy stub messageEugene Sandulenko
2013-09-06FULLPIPE: Bugfix shadow drawingEugene Sandulenko
2013-09-06FULLPIPE: Implement Shadows::initMovement()Eugene Sandulenko
2013-09-06FULLPIPE: Implement MessageQueue::finish()Eugene Sandulenko
2013-09-06FULLPIPE: Implement GlobalMessageQueueList::compact()Eugene Sandulenko
2013-09-06FULLPIPE: Remove rdundant debug outputEugene Sandulenko
2013-09-06FULLPIPE: WIP debug outputEugene Sandulenko
2013-09-06FULLPIPE: Fix long standing bug with animationEugene Sandulenko
2013-09-06FULLPIPE: Remove redundant debug infoEugene Sandulenko
2013-09-06FULLPIPE: Some WIP debuggingEugene Sandulenko
2013-09-06FULLPIPE: Implemented setAlpha() functionsEugene Sandulenko