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2013-12-27FULLPIPE: Plug scene11 inEugene Sandulenko
2013-12-27FULLPIPE: Implement scene11_updateCursor()Eugene Sandulenko
2013-12-27FULLPIPE: Implement sceneHandler11_manToSwing()Eugene Sandulenko
2013-12-27FULLPIPE: Implement sceneHandler11_hitMan()Eugene Sandulenko
2013-12-27FULLPIPE: More work on sceneHandler11()Eugene Sandulenko
2013-12-27FULLPIPE: More work on sceneHandler11()Eugene Sandulenko
2013-12-26FULLPIPE: More work in sceneHandler11()Eugene Sandulenko
2013-12-26FULLPIPE: Remove obsolete commentEugene Sandulenko
2013-12-25FULLPIPE: Started implementing sceneHandler11()Eugene Sandulenko
2013-12-25FULLPIPE: Add a new debug command, "scene"Filippos Karapetis
2013-12-25FULLPIPE: Implement sceneHandler12_updateFloaters()Eugene Sandulenko
2013-12-25FULLPIPE: Catch unplugged scenesEugene Sandulenko
2013-12-25FULLPIPE: Plug scene12 inEugene Sandulenko
2013-12-25FULLPIPE: Implement sceneHandler12()Eugene Sandulenko
2013-12-25FULLPIPE: Implement scene12_init()Eugene Sandulenko
2013-12-24FULLPIPE: Renames in scene15. This completes sceneEugene Sandulenko
2013-12-24FULLPIPE: Plug scene15 inEugene Sandulenko
2013-12-24FULLPIPE: Implement sceneHandler15()Eugene Sandulenko
2013-12-24FULLPIPE: Implement scene15_updateCursor()Eugene Sandulenko
2013-12-24FULLPIPE: Implement scene15_init()Eugene Sandulenko
2013-12-24FULLPIPE: Implement scene11_setupMusic()Eugene Sandulenko
2013-12-24FULLPIPE: Implement scene11_initScene()Eugene Sandulenko
2013-12-23FULLPIPE: Implement sceneHandler10_clickGum(). This completes scene10Eugene Sandulenko
2013-12-23FULLPIPE: Implement several scene10 methodsEugene Sandulenko
2013-12-23FULLPIPE: Finish renames in scene08. This completes the sceneEugene Sandulenko
2013-12-23FULLPIPE: Renames in scene08Eugene Sandulenko
2013-12-23FULLPIPE: Implement scene08_setupMusic()Eugene Sandulenko
2013-12-23FULLPIPE: Implement sceneHandler08_pushCallback()Eugene Sandulenko
2013-12-23FULLPIPE: Implement sceneHandler08_startArcade()Eugene Sandulenko
2013-12-23FULLPIPE: Implement sceneHandler08_airMoves()Eugene Sandulenko
2013-12-23FULLPIPE: Fix regression with absent background graphics.Eugene Sandulenko
2013-12-22FULPIPE: Implement sceneHandler08_calcFlight()Eugene Sandulenko
2013-12-22FULLPIPE: Implement sceneHandler08_jumpOff() and sceneHandler08_jumpLogic()Eugene Sandulenko
2013-12-22FULLPIPE: Implement sceneHandler08_enterUp()Eugene Sandulenko
2013-12-22FULLPIPE: Implement sceneHandler08_checkEndArcade()Eugene Sandulenko
2013-12-22FULLPIPE: Implement sceneHandler08_badLuck()Eugene Sandulenko
2013-12-22FULLPIPE: Implement BigPicture::draw()Eugene Sandulenko
2013-12-22FULLPIPE: Implement scene10_updateCursor() and enable scene10Eugene Sandulenko
2013-12-22FULLPIPE: Implement sceneHandler08_sitDown()Eugene Sandulenko
2013-12-22FULLPIPE: More code to scene08Eugene Sandulenko
2013-12-22FULLPIPE: Implement sceneHandler08_arcadeNow()Eugene Sandulenko
2013-12-22FULLPIPE: Implement scene08_updateCursor()Eugene Sandulenko
2013-12-21FULLPIPE: Do not memcpy non-POD objects.Eugene Sandulenko
2013-12-21FULLPIPE: Plug scene10 inEugene Sandulenko
2013-12-21FULLPIPE: More renamesEugene Sandulenko
2013-12-21FULLPIPE: g_fullpipe -> g_fp for brevityEugene Sandulenko
2013-12-21FULLPIPE: Plug scene08 inEugene Sandulenko
2013-12-21FULLPIPE: Implement sceneHandler08()Eugene Sandulenko
2013-12-20FULLPIPE: Implement sceneHandler10()Eugene Sandulenko
2013-12-20FULLPIPE: Implement scene10_initScene()Eugene Sandulenko