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2013-11-25FULLPIPE: Implement sceneHandler04_checkBigBallClick()Eugene Sandulenko
2013-11-25FULLPIPE: Implement sceneHandler04_clickButton()Eugene Sandulenko
2013-11-23FULLPIPE: Implement sceneHandler04_sub1()Eugene Sandulenko
2013-11-24BUILD: Remove need for engine.mk in each engine directory.D G Turner
Each engine now only has to provide a single configure.engine file adding the engine into the configure script, which then produces the required other files automatically.
2013-11-24BUILD: Remove need for engine-plugin.h in engines.D G Turner
This is now generated automatically by the configure script from the engine directory names.
2013-11-24BUILD: Split engines/plugins_table header down to a file per engine.D G Turner
This is the third and final commit enabling fully pluggable engines. Now providing an engine folder contains a configure.engine, engine.mk and engine-plugin.h file, it will be picked up automatically by the configure script.
2013-11-24BUILD: Split engines.mk down to a single file per engine.D G Turner
This is the second part of allowing engines to be added dynamically. Each folder in engines/ which must contain a file named "engine.mk" containing the make definitions for that engine.
2013-11-24BUILD: Split configure.engines down to a single file per engine.D G Turner
This is the first part of allowing engines to be added dynamically. They are placed into a folder in engines/ which must contain a file named "configure.engine" to add the engine, which is pulled into the top level configure script automatically.
2013-11-22FULLPIPE: Implement sceneHandler04_updateBottle()Eugene Sandulenko
2013-11-22FULLPIPE: Continued work on scene 4Eugene Sandulenko
2013-11-22FULLPIPE: More work on scene 4Eugene Sandulenko
2013-11-22FULLPIPE: Implement switchScene04Eugene Sandulenko
2013-11-22FULLPIPE: More work on sceneSwitcher04Eugene Sandulenko
2013-11-22FULLPIPE: Further work on sceneSwitcher04Eugene Sandulenko
2013-11-22FULLPIPE: Started work on sceneSwitcher04Eugene Sandulenko
2013-11-21FULLPIPE: Enable scene04Eugene Sandulenko
2013-11-21FULLPIPE: Implement scene04_updateCursor()Eugene Sandulenko
2013-11-21FULLPIPE: More work on scene04Eugene Sandulenko
2013-11-20FULLPIPE: Actually add scene04.cpp fileEugene Sandulenko
2013-11-20FULLPIPE: Started scene04 implementationEugene Sandulenko
2013-11-20FULLPIPE: Change data type in Movement memberEugene Sandulenko
2013-11-20FULLPIPE: Reduce header dependencyEugene Sandulenko
2013-11-20FULLPIPE: Moved sceneDbg to a separate fileEugene Sandulenko
2013-11-20FULLPIPE: Move scene03 into separate fileEugene Sandulenko
2013-11-20FULLPIPE: Move scene02 to separate fileEugene Sandulenko
2013-11-20FULLPIPE: Move scene01 to separate fileEugene Sandulenko
2013-11-20FULLPIPE: Move sceneIntro to separate fileEugene Sandulenko
2013-11-20FULLPIPE: Move message handlers into separate fileEugene Sandulenko
2013-11-20FULLPIPE: Consolidate lift-related functions in one fileEugene Sandulenko
2013-11-19FULLPIPE: Complete scene02Eugene Sandulenko
2013-11-19FULLPIPE: More work on scene02Eugene Sandulenko
2013-11-19FULLPIPE: More work on scene02Eugene Sandulenko
2013-11-19FULLPIPE: Do some renaming in scene02Eugene Sandulenko
2013-11-18FULLPIPE: Started scene02 implementationEugene Sandulenko
2013-11-17FULLPIPE: Complete implementation of MovGraph2::buildMovInfo1MessageQueue()Eugene Sandulenko
2013-11-17FULLPIPE: Get rid of ambiguity in MovGraph2 classEugene Sandulenko
2013-11-16FULLPIPE: MovGraph2::buildMovInfo1MessageQueue(), more typesEugene Sandulenko
2013-11-16FULLPIPE: MovGraph2::buildMovInfo1MessageQueue() implementation. Almost thereEugene Sandulenko
2013-11-14FULLPIPE: MovGraph2::buildMovInfo1MessageQueue() implementationEugene Sandulenko
2013-11-13FULLPIPE: MovGraph2::buildMovInfo1MessageQueue() implementation con'tEugene Sandulenko
2013-11-13FULLPIPE: More work on MovGraph2::buildMovInfo1MessageQueue()Eugene Sandulenko
2013-11-12FULLPIPE: More work on MovGraph2::buildMovInfo1MessageQueue()Eugene Sandulenko
2013-11-10FULLPIPE: Class init. CID 1099832Eugene Sandulenko
2013-11-10FULLPIPE: Class initialization. CID 1063190Eugene Sandulenko
2013-11-10FULLPIPE: Fix condition. CID 1109644Eugene Sandulenko
2013-11-09FULLPIPE: More work on MovGraph2::buildMovInfo1MessageQueue()Eugene Sandulenko
2013-11-07FULLPIPE: Started implementing MovGraph2::buildMovInfo1MessageQueue()Eugene Sandulenko
2013-11-06FULLPIPE: Implement ModalIntro destructorEugene Sandulenko
2013-11-06FULLPIPE: Implement another Movement class copy constructor.Eugene Sandulenko
2013-11-06FULLPIPE: Completed scene03 codeEugene Sandulenko