diff options
author | Eugene Sandulenko | 2013-11-19 13:07:20 -0800 |
---|---|---|
committer | Eugene Sandulenko | 2013-11-19 13:07:40 -0800 |
commit | eb9d53b999ddaa19634e0b099fa96e32d04b4eec (patch) | |
tree | 961929c5046261af49f97c63daf3ec47fc8f53fc /engines/fullpipe | |
parent | 838ec38b5f6a22ec850986fdc4f8a10e1a3a0829 (diff) | |
download | scummvm-rg350-eb9d53b999ddaa19634e0b099fa96e32d04b4eec.tar.gz scummvm-rg350-eb9d53b999ddaa19634e0b099fa96e32d04b4eec.tar.bz2 scummvm-rg350-eb9d53b999ddaa19634e0b099fa96e32d04b4eec.zip |
FULLPIPE: Do some renaming in scene02
Diffstat (limited to 'engines/fullpipe')
-rw-r--r-- | engines/fullpipe/scenes.cpp | 8 | ||||
-rw-r--r-- | engines/fullpipe/scenes.h | 2 |
2 files changed, 5 insertions, 5 deletions
diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp index 80e299bcfc..1748662ab7 100644 --- a/engines/fullpipe/scenes.cpp +++ b/engines/fullpipe/scenes.cpp @@ -80,7 +80,7 @@ Vars::Vars() { scene01_picSc01Osk2 = 0; scene02_guvTheDrawer = 0; - scene02_var1 = 0; + scene02_boxDelay = 0; scene02_boxOpen = false; scene03_eggeater = 0; @@ -1582,7 +1582,7 @@ void scene02_initScene(Scene *sc) { g_fullpipe->_currentScene = s; } - g_vars->scene02_var1 = 0; + g_vars->scene02_boxDelay = 0; StaticANIObject *box = sc->getStaticANIObject1ById(ANI_SC2_BOX, -1); @@ -1590,10 +1590,10 @@ void scene02_initScene(Scene *sc) { g_vars->scene02_boxOpen = false; } else { g_vars->scene02_boxOpen = true; - g_vars->scene02_var1 = 100 * g_fullpipe->_rnd->getRandomNumber(32767) / 0x7FFF + 150; + g_vars->scene02_boxDelay = 100 * g_fullpipe->_rnd->getRandomNumber(32767) / 0x7FFF + 150; } - //Unk1_sub1(&unk1, g_fullpipe->_gameLoader->_gameVar->getSubVarByName("SC_2")); + //g_fullpipe->_floaters->init(g_fullpipe->_gameLoader->_gameVar->getSubVarByName("SC_2")); warning("STUB: scene02_initScene()"); } diff --git a/engines/fullpipe/scenes.h b/engines/fullpipe/scenes.h index 71fccafcf4..4be8d8975a 100644 --- a/engines/fullpipe/scenes.h +++ b/engines/fullpipe/scenes.h @@ -46,7 +46,7 @@ public: PictureObject *scene01_picSc01Osk2; StaticANIObject *scene02_guvTheDrawer; - int scene02_var1; + int scene02_boxDelay; bool scene02_boxOpen; StaticANIObject *scene03_eggeater; |