index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
game.cpp
Age
Commit message (
Expand
)
Author
2016-03-08
ENGINES: Make variable names of PlainGameDescriptor conform to our guidelines.
Johannes Schickel
2014-02-18
ENGINES: Make GPL headers consistent in themselves.
Johannes Schickel
2012-02-26
COMMON: Move RenderMode and GUIOptions functionality into separate files
Max Horn
2011-10-23
AD: Swtich GUI options to a char array.
Eugene Sandulenko
2011-06-17
Merge pull request #30 from tsoliman/configure-enhancement-warning-clean
Eugene Sandulenko
2011-06-17
ENGINES: Update GameDescriptor::updateDesc docs to match reality
Max Horn
2011-06-16
ENGINES: Warn user about games marked with ADGF_UNSTABLE flags
Tarek Soliman
2011-06-14
DETECTOR: Remove PlainGameDescriptorGUIOpts
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2010-06-15
GUI: Implemented Languages as GUI options.
Eugene Sandulenko
2010-03-18
ENGINES: Move SaveStateDescriptor etc. to engine/savestate.*
Max Horn
2009-06-06
Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
Eugene Sandulenko
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-11-09
Added a new SaveStateDescriptor flag, is_write_protected, which can be used t...
Filippos Karapetis
2008-10-06
Added new type Engine::Feature; pushed down some #include dependencies
Max Horn
2008-09-17
Moved base/game.* to engines/game.*
Max Horn