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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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gargoyle
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gargoyle.cpp
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2018-12-08
GLK: Beginnings of font handling
Paul Gilbert
2018-12-08
GLK: Logic for keypress event handling
Paul Gilbert
2018-12-08
GLK: Move Draw class into new Screen class
Paul Gilbert
2018-12-08
GLK: Implementing text buffer window methods
Paul Gilbert
2018-12-08
GLK: Added WindowStream put methods
Paul Gilbert
2018-12-08
GLK: Start of window character output
Paul Gilbert
2018-12-08
GLK: Remove duplicated Windows fields that are now in Conf
Paul Gilbert
2018-12-08
GLK: Setting up of configuration loading
Paul Gilbert
2018-12-08
GLK: Adding stream open/closing
Paul Gilbert
2018-12-08
GLK: Starting to flesh out stream classes
Paul Gilbert
2018-12-08
GLK: Add window creation
Paul Gilbert
2018-12-08
GLK: Detect presence of game file in detectGames
Paul Gilbert
2018-12-08
GLK: Add detection logic needed for engine startup
Paul Gilbert
2018-12-08
GLK: SCOTT: Initial conversion of ScottFree
Paul Gilbert
2018-12-08
GLK: Interpreters now derive from GargoyleEngine via Glk
Paul Gilbert
2018-12-08
GLK: More outer engine structure, and cleanup
Paul Gilbert
2018-12-08
GLK: Refactor Glk to derice from Interpreter
Paul Gilbert
2018-12-08
GLK: Add stub classes for sub-engine components
Paul Gilbert
2018-12-08
GLK: Initial skeleton engine
Paul Gilbert