Age | Commit message (Expand) | Author |
---|---|---|
2018-12-08 | GLK: Added setup of text grid windows | Paul Gilbert |
2018-12-08 | GLK: Add window creation | Paul Gilbert |
2018-12-08 | GLK: Detect presence of game file in detectGames | Paul Gilbert |
2018-12-08 | GLK: Add detection logic needed for engine startup | Paul Gilbert |
2018-12-08 | GLK: SCOTT: Adding game detection code | Paul Gilbert |
2018-12-08 | GLK: SCOTT: Minor stream and event loop fixes | Paul Gilbert |
2018-12-08 | GLK: SCOTT: Initial conversion of ScottFree | Paul Gilbert |
2018-12-08 | GLK: Interpreters now derive from GargoyleEngine via Glk | Paul Gilbert |
2018-12-08 | GLK: More outer engine structure, and cleanup | Paul Gilbert |
2018-12-08 | GLK: Added stubs for Glk methods | Paul Gilbert |
2018-12-08 | GLK: Added Glk enums and structures | Paul Gilbert |
2018-12-08 | GLK: Refactor Glk to derice from Interpreter | Paul Gilbert |
2018-12-08 | GLK: Add stub classes for sub-engine components | Paul Gilbert |
2018-12-08 | GLK: Initial skeleton engine | Paul Gilbert |