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path: root/engines/glk/alan2
AgeCommit message (Expand)Author
2019-09-25GLK: ADRIFT: Refactoring load serializer to not use longjmpPaul Gilbert
2019-09-17JANITORIAL: Fix whitespacesEugene Sandulenko
2019-07-14GLK: ALAN2: Change detections list to use common GlkDetectionEntryPaul Gilbert
2019-07-07GLK: Fix off-by-one memory readLe Philousophe
2019-07-06GLK: ALAN3: Move Alan3 out of release build ifdefPaul Gilbert
2019-07-06GLK: ALAN3: One final attempt at an openpandora fixPaul Gilbert
2019-07-06GLK: ALAN3: Another attempt at an openpandora fixPaul Gilbert
2019-07-06GLK: ALAN3: Refactoring save code to see if it fixes openpandora gccPaul Gilbert
2019-07-06GLK: ALAN2: Cleanup of unused variablesPaul Gilbert
2019-07-06GLK: Change other sub-engines to use GlkDetectedGamePaul Gilbert
2019-07-06GLK: ALAN3: Fix jumps.h macrosPaul Gilbert
2019-06-27GLK: ALAN2: Fix loading memory for Big EndianPaul Gilbert
2019-06-23GLK: ALAN2: Add loading savegames from launcher, deinitialization codePaul Gilbert
2019-06-23GLK: ALAN2: Cleanup of data text file openingPaul Gilbert
2019-06-23GLK: Show unknown variant dialog for unknown detection entriesPaul Gilbert
2019-06-23GLK: ALAN2: Fixes for restarting in-gamePaul Gilbert
2019-06-23GLK: ALAN2: Remove unused variablePaul Gilbert
2019-06-22GLK: ALAN2: Fix quitting in-gamePaul Gilbert
2019-06-22GLK: ALAN2: Set up main game loop for restarting gamePaul Gilbert
2019-06-22GLK: ALAN2: Remove redundant includesPaul Gilbert
2019-06-22GLK: ALAN2: Create jump context system to replace original setjmpPaul Gilbert
2019-06-22GLK: ALAN2: Further gcc warning fixesdreammaster
2019-06-22GLK: ALAN2: Further gcc warning fixesPaul Gilbert
2019-06-22GLK: ALAN2: Warning fixesPaul Gilbert
2019-06-22GLK: ALAN2: Change all EOF to EOD that is case to uintPaul Gilbert
2019-06-22GLK: ALAN2: Fixing gcc warningsdreammaster
2019-06-22GLK: ALAN2: astyle formattingdreammaster
2019-06-22GLK: ALAN2: Fix gcc errors for references to packed struct fieldsdreammaster
2019-06-22GLK: ALAN2: Removing all the existing system specific ifdef blocksPaul Gilbert
2019-06-22GLK: ALAN2: Remove all prototype ifdef blocksPaul Gilbert
2019-06-22GLK: ALAN2: Added savegame codePaul Gilbert
2019-06-22GLK: ALAN2: Added shouldQuit checks to break out of game loopsPaul Gilbert
2019-06-22GLK: ALAN2: Open text data file on startupPaul Gilbert
2019-06-22GLK: ALAN2: Loading fixesPaul Gilbert
2019-06-22GLK: ALAN2: Add structure packing to typesPaul Gilbert
2019-06-22GLK: ALAN2: Add Glk window initializationPaul Gilbert
2019-06-22GLK: ALAN2: Fixes to game header loading and validationPaul Gilbert
2019-06-22GLK: ALAN2: Added missing main code file, hooked up to Alan2 engine skeletonPaul Gilbert
2019-06-22GLK: ALAN2: Initial import of full set of interpreter filesPaul Gilbert
2019-06-22GLK: ALAN2: Remove previously added code fragmentsPaul Gilbert
2019-06-22GLK: ALAN2: Add detection entriesPaul Gilbert
2019-06-16GLK: Further changeover of sub-engines to use new savegame codePaul Gilbert
2019-05-11GLK: HUGO: NULL to nullptr, Amiga compilation fixPaul Gilbert
2019-04-29GLK: Fix warningsCameron Cawley
2019-02-11GLK: ALAN2: Fix incorrect string duplicationPaul Gilbert
2019-02-10GLK: ALAN2: Fix a bunch of comparison warningsPaul Gilbert
2019-01-06GLK: ALAN2: Resolve some TODOs. Some cleanupFilippos Karapetis
2019-01-06GLK: ALAN2: Initialize game file nameFilippos Karapetis
2019-01-02GLK: Make a _gameFile field in the base Glk enginePaul Gilbert
2018-12-31GLK: Standardizing on a common GameDescriptor class for detectorsPaul Gilbert