Age | Commit message (Expand) | Author |
---|---|---|
2019-01-06 | GLK: FROTZ: Default white color for v6 game background | Paul Gilbert |
2019-01-04 | GLK: FROTZ: Simplified getting/setting window properties | Paul Gilbert |
2019-01-04 | GLK: FROTZ: Refactor V6 window arrangements | Paul Gilbert |
2019-01-03 | GLK: FROTZ: Hooked up window property reading | Paul Gilbert |
2019-01-02 | GLK: Make a _gameFile field in the base Glk engine | Paul Gilbert |
2019-01-02 | GLK: FROTZ: Window positions & sizes are in characters, not pixels | Paul Gilbert |
2019-01-02 | GLK: FROTZ: Add support for pair windows to have more than 2 children | Paul Gilbert |
2019-01-02 | GLK: FROTZ: Setting window positon & size, some property reading | Paul Gilbert |
2019-01-01 | GLK: FROTZ: Beginnings of setting window positions and size | Paul Gilbert |
2019-01-01 | GLK: FROTZ: Cleanup of incorrect namespace comments | Paul Gilbert |
2019-01-01 | GLK: FROTZ: Compilation fix | Paul Gilbert |
2019-01-01 | GLK: FROTZ: Added skeleton classes for ZMachine windows | Paul Gilbert |