Age | Commit message (Expand) | Author |
2019-08-02 | GLK: Fix VS uninitialized field warnings | Paul Gilbert |
2019-07-29 | GLK: Added skeleton debugger | Paul Gilbert |
2019-07-27 | GLK: FROTZ: Add detection for Infocom game Blorb files available at if-archive | Paul Gilbert |
2019-07-06 | GLK: Properly handle sound setup | Paul Gilbert |
2019-07-06 | GLK: ALAN3: Add support for loading a3r Blorb files | Paul Gilbert |
2019-06-16 | GLK: Change language Id in savegames to more portable language code | Paul Gilbert |
2019-06-16 | GLK: Change savegame interpreter Ids from index to 4 byte code | Paul Gilbert |
2019-06-16 | GLK: ADVSYS: Save/load fixes | Paul Gilbert |
2019-06-16 | GLK: Further changeover of sub-engines to use new savegame code | Paul Gilbert |
2019-06-15 | GLK: Fix debug channels setup | Paul Gilbert |
2019-04-28 | GLK: Implementing more gli object registration | Paul Gilbert |
2019-03-02 | GLK: FROTZ: Implement os_beep method | Paul Gilbert |
2019-01-02 | GLK: FROTZ: Keep mono & prop font sizes to be the same for v6 games | Paul Gilbert |
2019-01-02 | GLK: Make a _gameFile field in the base Glk engine | Paul Gilbert |
2018-12-19 | ENGINES: Add GUIErrorMessageFormat to replace duplicated functions (#1455) | Cameron Cawley |
2018-12-14 | GLK: SCOTT: Add support for Mysterious Adventures Blorb files | Paul Gilbert |
2018-12-08 | GLK: GLULXE: Skeleton sub-engine | Paul Gilbert |
2018-12-08 | GLK: Add support for secondary Blorb files separate from the gamefile | Paul Gilbert |
2018-12-08 | GLK: Beginnings of Sounds manager | Paul Gilbert |
2018-12-08 | GLK: FROTZ: Further reading/writing setup for savegames using Quetzal | Paul Gilbert |
2018-12-08 | GLK: FROTZ: Add derived Screen class to add Infocom character graphics font | Paul Gilbert |
2018-12-08 | GLK: Finish refactoring Blorb class | Paul Gilbert |
2018-12-08 | GLK: In progress transforming Blorb code to be a Common::Archive | Paul Gilbert |
2018-12-08 | GLK: Implementing picture loading | Paul Gilbert |
2018-12-08 | GLK: FROTZ: Don't have a Y margin above title bar | Paul Gilbert |
2018-12-08 | GLK: Fixes for combined loading/saving code | Paul Gilbert |
2018-12-08 | GLK: Centralizing more of the savegame code in GlkEngine | Paul Gilbert |
2018-12-08 | GLK: Derive detection from MetaEngine rather than AdvancedMetaEngine | Paul Gilbert |
2018-12-08 | GLK: Changing class and namespaces from Gargoyle to Glk | Paul Gilbert |
2018-12-08 | GLK: Changing gargoyle folder to glk | Paul Gilbert |