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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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glulxe
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2019-11-17
GLK: GLULXE: Cleanup
Paul Gilbert
2019-11-17
GLK: GLULXE: Fix alignment is sensitive to packing warnings in VS
Paul Gilbert
2019-09-02
GLK: GLUXE: Fix GCC Compiler Warnings
D G Turner
2019-08-02
GLK: GLULXE: Fix VS packing warnings
Paul Gilbert
2019-07-29
GLK: Fix illegal characters in detection entries
Paul Gilbert
2019-07-24
GLK: Fixing some gcc 8 warnings
Paul Gilbert
2019-07-06
GLK: Fix various gcc warnings
Paul Gilbert
2019-07-06
GLK: GLULXE: Fix MSVC field alignment warnings
Paul Gilbert
2019-07-06
GLK: Change other sub-engines to use GlkDetectedGame
Paul Gilbert
2019-07-06
GLK: ALAN3: Further warning fixes
Paul Gilbert
2019-06-23
GLK: Show unknown variant dialog for unknown detection entries
Paul Gilbert
2019-06-22
GLK: ALAN2: Warning fixes
Paul Gilbert
2019-06-16
GLK: Further changeover of sub-engines to use new savegame code
Paul Gilbert
2019-05-24
GLK: TADS2: Soooo much more implementation
Paul Gilbert
2019-05-04
GLK: Create objrocks for saved game file sreams
Paul Gilbert
2019-05-04
GLK: GLULXE: Readded Cragne Manor detection entry
Paul Gilbert
2019-05-03
GLK: GLULXE: Rearrange fields to suppress VS alignment warning
Paul Gilbert
2019-05-03
GLK: GLULXE: Move savegame code into loadGameData/saveGameData
Paul Gilbert
2019-04-29
GLK: GLULXE: Added detection for older versions of English games
Paul Gilbert
2019-04-29
GLK: GLULXE: Added foreign language game detections
Paul Gilbert
2019-04-29
GLK: Fix warnings
Cameron Cawley
2019-04-29
GLK: GLULXE: Adding detection entries
Paul Gilbert
2019-04-28
GLK: Record gli arrays for memory streams
Paul Gilbert
2019-04-28
GLK: GLULXE: init_dispatch wasn't being called
Paul Gilbert
2019-04-28
GLK: Implementing more gli object registration
Paul Gilbert
2019-04-20
GLK: GLULXE: Hopeflly fix last uint vs uint32 type clash
Paul Gilbert
2019-04-18
GLK: GLULXE: Fix mismatching typecasts
Paul Gilbert
2019-04-18
GLK: GLULXE: Unicode strings still need to be uint32 *
Paul Gilbert
2019-04-18
GLK: GLULXE: More compilation fixes
Paul Gilbert
2019-04-17
GLK: GLULXE: Compilation fixes by moving a bunch of macros to be actual methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Fix reading game header information
Paul Gilbert
2019-04-17
GLK: GLULXE: astyle formatting
dreammaster
2019-04-17
GLK: GLULXE: Remove gamefile to use proper _gameFile
Paul Gilbert
2019-04-17
GLK: GLULXE: Add miscellaneous missing methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Added vm methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Add string methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Add serial methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Add search methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Add operand methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Added heap methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Added gestalt methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Added funcs methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Added exec methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Added accel methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Set up method definitions, glkop methods
Paul Gilbert
2019-04-14
GLK: GLULXE: Stubs for float and operation files
Paul Gilbert
2019-03-31
GLK: Only check the format of a Blorb file if it has a valid file extension
Cameron Cawley
2019-03-31
GLK: Improved detection of Blorb files
Cameron Cawley
2019-01-02
GLK: Make a _gameFile field in the base Glk engine
Paul Gilbert
2018-12-31
GLK: Standardizing on a common GameDescriptor class for detectors
Paul Gilbert
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