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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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level9
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Author
2019-12-16
GLK: LEVEL9: Fix crash in detection code
Cameron Cawley
2019-11-22
GLK: Fixing defines clashes between sub-engines
Paul Gilbert
2019-11-17
GLK: LEVEL9: Stretch images to cover the entire upper window area
Paul Gilbert
2019-11-16
GLK: LEVEL9: Fix game Ids for Price of Magik
Paul Gilbert
2019-11-03
ENGINES: Change targets to have an 'engine ID'
Bastien Bouclet
2019-10-26
GLK: LEVEL9: Further compilation fixes
Paul Gilbert
2019-10-26
GLK: LEVEL9: Compilation fixes
Paul Gilbert
2019-10-26
GLK: LEVEL9: Hook up new detection
Paul Gilbert
2019-10-26
GLK: LEVEL9: Move game scanner code to new Scanner class
Paul Gilbert
2019-10-26
GLK: LEVEL9: Moved pre-existing detection code into separate class
Paul Gilbert
2019-10-26
GLK: LEVEL9: Allow for future graphic scaling
Paul Gilbert
2019-10-26
GLK: LEVEL9: Title screen graphics now showing
Paul Gilbert
2019-10-26
GLK: LEVEL9: Further variable initialization
Paul Gilbert
2019-10-26
GLK: LEVEL9: Fixes for exiting game by closing window
Paul Gilbert
2019-10-26
GLK: LEVEL9: Cleaning up initialization
Paul Gilbert
2019-10-26
GLK: LEVEL9: Data loading fixes and cleanup
Paul Gilbert
2019-10-26
GLK: LEVEL9: Hooking up engine class to subengine code
Paul Gilbert
2019-10-26
GLK: LEVEL9: Janitorial
Paul Gilbert
2019-10-26
GLK: LEVEL9: Added subengine files
Paul Gilbert
2019-10-26
GLK: LEVEL9: Skeleton engine
Paul Gilbert