index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
glk
/
screen.cpp
Age
Commit message (
Expand
)
Author
2019-01-31
GLK: Change use of RGB tuplets to uint
Paul Gilbert
2019-01-29
GLK: FROTZ: Make window transparent for V6 games to not obscure upper area
Paul Gilbert
2019-01-29
GLK: FROTZ: Add 6x8 font for Infocom v6 games
Paul Gilbert
2018-12-31
GLK: FROTZ: Fix rendering of Beyond Zork minimap
Paul Gilbert
2018-12-31
GLK: Splitting font related info from Conf into their own classes
Paul Gilbert
2018-12-18
GLK: More descriptive font loading error messages
Paul Gilbert
2018-12-17
GLK: FROTZ: Remove need for new font style for Runic font
Paul Gilbert
2018-12-17
GLK: FROTZ: Use the Noto runic font for runes
Torbjörn Andersson
2018-12-08
GLK: Further fixes for Buildbot warnings
Paul Gilbert
2018-12-08
GLK: FROTZ: Add derived Screen class to add Infocom character graphics font
Paul Gilbert
2018-12-08
GLK: Merge Fonts class into Screen class
Paul Gilbert
2018-12-08
GLK: Changing class and namespaces from Gargoyle to Glk
Paul Gilbert
2018-12-08
GLK: Changing gargoyle folder to glk
Paul Gilbert