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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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glk
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tads
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detection.cpp
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2019-07-09
GLK: TADS2: Move detection entry structure into Glk base namespace
Paul Gilbert
2019-07-06
GLK: Change other sub-engines to use GlkDetectedGame
Paul Gilbert
2019-06-23
GLK: Show unknown variant dialog for unknown detection entries
Paul Gilbert
2019-05-24
GLK: TADS: Improved detection to detect TADS version
Paul Gilbert
2019-03-31
GLK: Only check the format of a Blorb file if it has a valid file extension
Cameron Cawley
2019-03-31
GLK: Improved detection of Blorb files
Cameron Cawley
2018-12-31
GLK: TADS: Split game list arrays into v2 and v3
Paul Gilbert
2018-12-31
GLK: Standardizing on a common GameDescriptor class for detectors
Paul Gilbert
2018-12-14
GLK: Detect game Id clashes across different sub-engines
Paul Gilbert
2018-12-09
GLK: Fix compiler warnings
Paul Gilbert
2018-12-08
GLK: Fix Buildbot identified warnings
Paul Gilbert
2018-12-08
GLK: TADS: Add first detection entry, further fallback detection
Paul Gilbert
2018-12-08
GLK: TADS: Skeletons for TADS 2 & 3 subengines, extra detection logic
Paul Gilbert
2018-12-08
GLK: TADS: Skeleton engine
Paul Gilbert