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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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glk
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window_text_buffer.cpp
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Author
2019-12-11
GLK: Fix Missing Default Switch Cases in Engine Base Code
D G Turner
2019-08-04
GLK: Create an intermediate TextWindow base class for text windows
Paul Gilbert
2019-07-24
GLK: Fixing some gcc 8 warnings
Paul Gilbert
2019-03-02
GLK: Switch focus window immediately after requesting lines or chars
Paul Gilbert
2019-02-28
GLK: Use delete[] instead of free() to free _lineTerminators
Torbjörn Andersson
2019-01-31
GLK: Change use of RGB tuplets to uint
Paul Gilbert
2019-01-29
GLK: FROTZ: Add 6x8 font for Infocom v6 games
Paul Gilbert
2019-01-16
GLK: Clean up use of TextBufferRow in buffer windows
Paul Gilbert
2019-01-16
GLK: Constifying attribute, width calc methods
Paul Gilbert
2019-01-06
GLK: FROTZ: Fix text display for v6 games
Paul Gilbert
2018-12-31
GLK: Splitting font related info from Conf into their own classes
Paul Gilbert
2018-12-28
GLK: FROTZ: Implement PageUp/PageDn scrolling of desc area in Beyond Zork
Paul Gilbert
2018-12-18
JANITORIAL: Whitespace fixes
Eugene Sandulenko
2018-12-09
GLK: Standardizing uint vs uint32 usage
Paul Gilbert
2018-12-09
GLK: Change all references to glui32 and glsi32 to uint and int
Paul Gilbert
2018-12-08
GLK: Add picture drawing
Paul Gilbert
2018-12-08
GLK: Add picture scaling
Paul Gilbert
2018-12-08
GLK: Implementing picture loading
Paul Gilbert
2018-12-08
GLK: Change text buffer history array to use Array of U32Strings
Paul Gilbert
2018-12-08
GLK: Fix showing unicode input lines
Paul Gilbert
2018-12-08
GLK: Changing class and namespaces from Gargoyle to Glk
Paul Gilbert
2018-12-08
GLK: Changing gargoyle folder to glk
Paul Gilbert