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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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glk
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2019-03-04
GLK: FROTZ: Fix some game detection Ids
Paul Gilbert
2019-03-03
GLK: Revert to passing ascii characters rather than scancodes to the sub-engines
Paul Gilbert
2019-03-03
GLK: FROTZ: Fix clashes with game Ids
Paul Gilbert
2019-03-02
GLK: FROTZ: Implement os_beep method
Paul Gilbert
2019-03-02
GLK: Switch focus window immediately after requesting lines or chars
Paul Gilbert
2019-03-02
GLK: Add support for input cursors in text grid windows
Paul Gilbert
2019-03-02
GLK: Move input caret drawing into base FontInfo class
Paul Gilbert
2019-03-02
GLK: Don't treat Caps, Num and Scroll Lock as standard keypresses
Torbjörn Andersson
2019-03-01
GLK: Don't ignore Alt key combinations
Paul Gilbert
2019-03-01
GLK: Don't treat modifier keys as standard keypresses
Paul Gilbert
2019-03-01
GLK: FROTZ: Fix confusing indentation
Torbjörn Andersson
2019-02-28
GLK: Use delete[] instead of free() to free _lineTerminators
Torbjörn Andersson
2019-02-27
GLK: FROTZ: Move window clearing to a Window method
Paul Gilbert
2019-02-27
GLK: FROTZ: Move current window into _wp
Paul Gilbert
2019-02-27
GLK: FROTZ: Improved palette reading
Paul Gilbert
2019-02-26
GLK: FROTZ: Fix getting cursor position for non V6 games
Paul Gilbert
2019-02-23
GLK: FROTZ: Add V6 text cursor logic
Paul Gilbert
2019-02-23
GLK: FROTZ: Fix colors for Beyond Zork
Paul Gilbert
2019-02-23
GLK: FROTZ: Fix initialization of zcolors array
Paul Gilbert
2019-02-21
GLK: FROTZ: Disable typographic niceties for Beyond Zork font
Torbjörn Andersson
2019-02-21
GLK: FROTZ: Initialize _quotes, _dashes and _spaces to 0
Torbjörn Andersson
2019-02-20
GLK: FROTZ: Fix default colors for non-V6 games
Paul Gilbert
2019-02-20
GLK: FROTZ: Change default fg/bg from int to uint
Paul Gilbert
2019-02-20
GLK: Disable unsupported sub-engines in release mode
Paul Gilbert
2019-02-20
GLK: FROTZ: Change fonts version check to not use atof
Paul Gilbert
2019-02-19
GLK: Better error messages for failing to load fonts
Paul Gilbert
2019-02-19
GLK: FROTZ: Fix erasing windows that don't have an associated GLK window
Paul Gilbert
2019-02-17
GLK: FROTZ: Fix display in Zork Zero after showing title screen
Paul Gilbert
2019-02-17
GLK: FROTZ: Fix Coverity identified warnings
Paul Gilbert
2019-02-17
GLK: FROTZ: Fix display of Zork Zero title screen
Paul Gilbert
2019-02-17
GLK: FROTZ: Fix transparency for glyphs in buffer area
Paul Gilbert
2019-02-17
GLK: FROTZ: More properly fix transparency handling of header
Paul Gilbert
2019-02-16
GLK: FROTZ: Properly set window colors
Paul Gilbert
2019-02-16
GLK: FROTZ: Fix setting default fg & bg color
Paul Gilbert
2019-02-16
GLK: FROTZ: Improved setup and handling of fg/bg colors
Paul Gilbert
2019-02-14
GLK: FROTZ: Fix expansion of "g" to "again" in some ancient games.
Torbjörn Andersson
2019-02-13
GLK: FROTZ: Have zRGB properly convert to screen format
Paul Gilbert
2019-02-11
GLK: ALAN2: Fix incorrect string duplication
Paul Gilbert
2019-02-10
GLK: ALAN2: Fix a bunch of comparison warnings
Paul Gilbert
2019-02-10
GLK: FROTZ: Fixes for saving and restoring in V6 games
Paul Gilbert
2019-02-06
GLK: FROTZ: Fix drawing position of pillars in Zork Zero
Paul Gilbert
2019-02-05
GLK: Fix local types in Attribute color methods
Paul Gilbert
2019-01-31
GLK: FROTZ: Fix writing transparently to header in Zork Zero
Paul Gilbert
2019-01-31
GLK: Cleanups & fixes from color refactoring
Paul Gilbert
2019-01-31
GLK: Change use of RGB tuplets to uint
Paul Gilbert
2019-01-31
GLK: FROTZ: Cleanup of current fg/bg variables
Paul Gilbert
2019-01-29
GLK: FROTZ: Fix rendering text to upper window in Zork Zero
Paul Gilbert
2019-01-29
GLK: FROTZ: Make window transparent for V6 games to not obscure upper area
Paul Gilbert
2019-01-29
GLK: FROTZ: Add 6x8 font for Infocom v6 games
Paul Gilbert
2019-01-29
GLK: Fix Rect fromXYWH when W or H is negative
Paul Gilbert
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