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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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gnap
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Author
2016-06-13
GNAP: Specify highres in configure.engine
Strangerke
2016-06-09
GNAP: Consistently check the return value of find(resourceId)
Strangerke
2016-06-09
GNAP: Mark game as TESTING
Strangerke
2016-06-08
GNAP: (Hopefully) fix a FCC warning
Strangerke
2016-06-08
GNAP: Janotorial - Re-align some comments
Strangerke
2016-06-08
GNAP: Fix MSVC warnings related to the initialization of FONT_CHAR_INFO
Strangerke
2016-06-08
GNAP: Fix potential out of bound write
Strangerke
2016-06-07
GNAP: As WAIT_CURSOR isn't available in the exe, hide and show the cursor ade...
Strangerke
2016-06-06
GNAP: Initialize some more variables, reorder initialization
Strangerke
2016-06-05
GNAP: Fix crash in scene 17
Strangerke
2016-06-04
GNAP: Fix crash in scene 9
Strangerke
2016-06-04
GNAP: Fix hotspot in scene 8
Strangerke
2016-06-03
GNAP: Flip the converted frame instead of the original one in order to respec...
Strangerke
2016-06-02
GNAP: Remove debug message
Strangerke
2016-05-31
GNAP: Change two variables to bool, remove two useless variables
Strangerke
2016-05-30
GNAP: Simplify transparency handling on BE systems
Thierry Crozat
2016-05-30
GNAP: Fix sprites display on big endian systems
Thierry Crozat
2016-05-30
GNAP: (hopefully) fix display on BE systems
Strangerke
2016-05-30
GNAP: Remove obsolete comment
Strangerke
2016-05-30
GNAP: Make two variables local to Scene52::run()
Strangerke
2016-05-30
GNAP: Initialize two more variables
Strangerke
2016-05-30
GNAP: Remove duplicate code
Strangerke
2016-05-30
GNAP: Make 2 variables local to setDeviceHotspot
Strangerke
2016-05-30
GNAp: Remove an unused variable
Strangerke
2016-05-30
GNAP: Initialize some unitialized variables in GnapEngine
Strangerke
2016-05-30
GNAP: Fix corrupted savegame title in GUI
sylvaintv
2016-05-29
GNAP: Fix waitForUpdate behavior
sylvaintv
2016-05-28
GNAP: Remove duplicate code in screenEffect
Strangerke
2016-05-26
GNAP: Use enums for sequence flags in GameSys
Strangerke
2016-05-25
GNAP: Fix typo in initialization code
Ori Avtalion
2016-05-25
GNAP: Use an enum value in the declaration of setHotspot
Strangerke
2016-05-25
GNAP: Small changes in scene 02 hotspots
Strangerke
2016-05-25
GNAP: Strengthen sanity checks in drawBitmap
Strangerke
2016-05-25
GNAP: More initializations
Strangerke
2016-05-25
GNAP: Initialize some more variables
Strangerke
2016-05-24
GNAP: Remove extra semi-column
Strangerke
2016-05-24
GNAP: Initialize the members of CutScene
Strangerke
2016-05-24
GNAP: Enlarge some arrays in the alien arcade game
Strangerke
2016-05-24
GNAP: Remove duplicate code. Renaming and cleanup.
Strangerke
2016-05-24
GNAP: Remove some more duplicate code
Strangerke
2016-05-24
GNAP: Remove duplicate code in character
Strangerke
2016-05-24
GNAP: Fix more uninitialized variables
Strangerke
2016-05-24
GNAP: Fix code alignment
Strangerke
2016-05-24
GNAP: Fix out of bound access in alternate font code
Strangerke
2016-05-24
GNAP: Fix some uninitialized variables
Strangerke
2016-05-24
GNAP: Fix memory leaks, reported by Valgrind
Torbjörn Andersson
2016-05-23
GNAP: Fix inventory content when loading from launcher
Strangerke
2016-05-23
GNAP: Add safeguard in setSoundVolume
Strangerke
2016-05-23
GNAP: As suggested by Tsoliman, tag the games as unstable
Strangerke
2016-05-23
GNAP: Add a note, remove a checkme
Strangerke
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