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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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coktelvideo.cpp
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Author
2008-12-29
Explicitely using MIN<int>(). This should fix bug #2473627
Sven Hesse
2008-12-28
/That's/ the blit24
Sven Hesse
2008-12-28
More graphics fixes. blit24 (which isn't blit24 but just a slightly different...
Sven Hesse
2008-12-27
Fixing some 16bit graphics
Sven Hesse
2008-12-24
Documenting the dither code a bit more and removing SierraLight's not needed ...
Sven Hesse
2008-12-24
Moving the dither code to graphics/
Sven Hesse
2008-12-22
Fixing the flow meter thingy in Urban Runner
Sven Hesse
2008-12-16
Rotating the object backwards in the magnifing view works now
Sven Hesse
2008-12-16
Fixing the update coordinates for videos with _bytesPerPixel > 1
Sven Hesse
2008-12-16
More video fixes for the magnifier/memory view
Sven Hesse
2008-12-16
First step at getting the magnifier and memory view corrected
Sven Hesse
2008-12-15
More video changes/fixes/stubs
Sven Hesse
2008-12-15
Support for Urban Runner's new cursors (frames out of 16bit color VMDs)
Sven Hesse
2008-12-13
Fixing forgetfulness-bug which leads to failed assertions in certain cases
Sven Hesse
2008-12-13
Fixed the ADPCM decoder for 16bit audio (like in Urban Runner)
Sven Hesse
2008-12-12
Okay, removing my implementation of AppandableAudioStream::getTotalPlayTime (...
Sven Hesse
2008-12-12
Using AppandableAudioStream::getTotalPlayTime() instead of the difference bet...
Sven Hesse
2008-12-11
On second thought, an octree only works if the color to look up is in the pal...
Sven Hesse
2008-12-09
Experimental support for VMD frames encoded in Indeo 3 (Indeo 3 decoder close...
Sven Hesse
2008-12-05
Evaluating kFeaturesPalette flag for VMDs. Now you can actually see something...
Sven Hesse
2008-12-04
Last Dynasty video mode switching (and removing a debug output)
Sven Hesse
2008-12-03
Preliminary support for extra data and scripts in video files (urgh, this is ...
Sven Hesse
2008-05-26
Ooops, made frame skipping for A/V sync correction work again (instead of loc...
Sven Hesse
2008-05-25
Increased _soundSliceLength's accuracy. This fixes the A/V sync problems in W...
Sven Hesse
2008-05-25
Fixed the small static sound in Woodruff's intro video.
Sven Hesse
2008-05-23
Implemented GobEngine::pauseEngineIntern()
Sven Hesse
2008-05-22
Oops, that way around should be more correct
Sven Hesse
2008-05-08
Implemented the background "music" / atmospheric sounds in Woodruff
Sven Hesse
2008-04-27
Implemented support for VMDs substituting object animations.
Sven Hesse
2008-03-07
Added support for RLE compressed frame data in VMDs
Sven Hesse
2008-02-29
Fixed some Lost in Time bugs:
Sven Hesse
2008-01-13
Removed unnecessary semi-colons.
Torbjörn Andersson
2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-09-18
Code formatting fixes
Max Horn
2007-08-14
Making it work again for 16bit VMDs
Sven Hesse
2007-08-14
Fixed talking videos sync
Sven Hesse
2007-08-14
The talking videos work a bit better now. The sync and coordinates are still ...
Sven Hesse
2007-08-13
Woodruff is now controllable
Sven Hesse
2007-08-02
Don't restart the audiostream when the IMD refills all sound buffers at once
Sven Hesse
2007-08-02
Fixing compilation for Raziel_AOne ;)
Sven Hesse
2007-08-01
Support for (still a bit glitchy) 16bit sound
Sven Hesse
2007-08-01
Some GK2 VMDs now load and play, too. The sound is borked, though (probably 1...
Sven Hesse
2007-07-31
Woodruff's intro.vmd now works correctly! :))
Sven Hesse
2007-07-31
- VMD playing works a bit better now
Sven Hesse
2007-07-31
Fixed some warnings
Filippos Karapetis
2007-07-31
Still partly broken/stubby VMD playing
Sven Hesse
2007-07-30
- Removed left-over, commented-out code
Sven Hesse
2007-07-30
Restructured and cleaned-up IMD playing
Sven Hesse