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path: root/engines/gob/detection.cpp
AgeCommit message (Expand)Author
2007-06-12Patch #1733764: "Fallback detection patch". GSoC student.Eugene Sandulenko
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-26Add Italian versions as supplied in bug #1722142: "GOB: italian md5 of WeenEugene Sandulenko
2007-04-24Added the french Atari ST version of Gob2, as supplied by bgk in bug report #...Sven Hesse
2007-04-24Added the italian floppy version of Gob3, as supplied by Paranoimia on #scummvmSven Hesse
2007-04-24The amiga version has english and german textSven Hesse
2007-04-09Update new demo descriptionEugene Sandulenko
2007-04-09Add another gob3 demoEugene Sandulenko
2007-04-08Both Goblins 3 interactive demos are French.Travis Howell
2007-04-05- Minor cleanupSven Hesse
2007-04-02Added the MD5 for the German Bargon Attack, as supplied by paul66 in bug #169...Sven Hesse
2007-03-30- Fixed the IMD playing within mults, the non-interactive Gob3 demo should wo...Sven Hesse
2007-03-20Major clean-up, including:Sven Hesse
2007-03-17Repaired/Corrected the MD5 listSven Hesse
2007-03-17Add Spanish bargon MD5 as pointed in bugreport Eugene Sandulenko
2007-03-11Added the French Atari ST Bargon Attack reported in the forumsSven Hesse
2007-03-04Adding comment again.Johannes Schickel
2007-03-04Remove wrong gob2 Mac entry.Eugene Sandulenko
2007-03-04- Some minor fixesSven Hesse
2007-03-02Fix bug #1667806: "GOB: wrong detection"Eugene Sandulenko
2007-02-24Added spanish Ween (bug #1667743)Sven Hesse
2007-02-15- Changed the speaker stuff againSven Hesse
2007-02-14AdvancedDetector: revamped the file based fallback codeMax Horn
2007-02-13Changed detectBestMatchingGame to return a pointer to a ADGameDescription (or...Max Horn
2007-02-13Some more AdvancedDetector cleanup: Removed kADFlagFilebasedFallback flag (ju...Max Horn
2007-02-13Fix commentEugene Sandulenko
2007-02-13AdvancedDetector changes:Max Horn
2007-02-13Rename Common::GF_XXX to Common::ADGF_XXXEugene Sandulenko
2007-02-13Renamed kADFlagComplexID to kADFlagAugmentPreferredTarget, document it, and a...Max Horn
2007-02-13Use GF_DEMO flag in the AdvancedDetector to augment the preferredtarget nameMax Horn
2007-02-13(re)added flags field to ADGameDescription, with currently only one value (GF...Max Horn
2007-02-12Adding MD5s supplied by vampir_raziel in bug report #1658373Sven Hesse
2007-02-12More demo version fixesSven Hesse
2007-02-12- Some fixes for demos and Amiga versionsSven Hesse
2007-02-12Improve detection.Eugene Sandulenko
2007-02-05- Moved struct Mult_Data from Mult_v2 to Mult and merged Mult::_multData, Mul...Sven Hesse
2007-02-04- Plugged some leaks and fixed some memory errorsSven Hesse
2007-02-04AdvancedDetector now has built-in fallback detection based on file lists.Eugene Sandulenko
2007-02-01Split the entry for Gobliins 2 multilanguage CD into separate entries for eac...Sven Hesse
2007-02-01Added my version of Woodruff so that I, too, can get the "Unknown version ofTorbjörn Andersson
2007-01-31Added MD5 for the german Ween version, supplied by cartman_ on #scummvmSven Hesse
2007-01-31Replaced the delay in o1_keyFunc with a (skipable) busy-wait detectionSven Hesse
2007-01-30eplaced platform-specific game features with common platform setting.Eugene Sandulenko
2007-01-30Rearranged detection table and clarified some entries.Eugene Sandulenko
2007-01-30Moved Gob engine to AdvancedDetector.Eugene Sandulenko