Age | Commit message (Expand) | Author |
2009-10-07 | Fix an assert in activeWin(). | Arnaud Boutonné |
2009-09-29 | Playtoons - implement some functions related to hotspot texts | Arnaud Boutonné |
2009-09-15 | - Implement _pattern variable | Arnaud Boutonné |
2009-07-24 | Caching the subtitle font and color, because some don't assign those | Sven Hesse |
2009-07-09 | Giving Font its own real class | Sven Hesse |
2009-07-05 | Renaming FontDesc::extraData to charWidths | Sven Hesse |
2009-06-23 | Putting basic TOT handling into its own class | Sven Hesse |
2009-06-23 | Replacing the 2 offset functions by a generic Script::getFunctionOffset() | Sven Hesse |
2009-06-23 | Added Script::getCenterOffset() | Sven Hesse |
2009-06-22 | Implemented a call stack | Sven Hesse |
2009-06-22 | Encapsulating script file access | Sven Hesse |
2009-06-06 | GOB: Turned _spritesArray into a Common::Array (of fixed size) to detect out-... | Max Horn |
2009-06-06 | GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDe... | Max Horn |
2009-04-27 | Some minor clean-up | Sven Hesse |
2008-12-14 | Plugging leaks | Sven Hesse |
2008-12-04 | Changing the GobEngine to use its dirty rects also for OSystem-copies, instea... | Sven Hesse |
2008-08-31 | Shutting up a warning on systems where char is signed by default | Sven Hesse |
2008-08-30 | Added some The Last Dynasty stubs | Sven Hesse |
2008-05-22 | Reverting my last commit, as it breaks Gob3 (and probably elsewhere, too) | Sven Hesse |
2008-05-22 | Fixing the flickering when changing from object animations to videos | Sven Hesse |
2008-05-08 | Restructured sound code | Sven Hesse |
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-08-03 | Lost in Time now (kind of) shows the title and the wobble-effect is drawn | Sven Hesse |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-04-02 | "char *" -> "byte *" where appropriate | Sven Hesse |
2007-03-29 | - Properly implemented the ImdPlayer | Sven Hesse |
2007-03-20 | Major clean-up, including: | Sven Hesse |
2007-02-07 | - Fixed another freeze in Ween | Sven Hesse |
2007-02-06 | Implemented vertical scrolling | Sven Hesse |
2007-02-04 | - Plugged some leaks and fixed some memory errors | Sven Hesse |
2007-01-29 | - Another attempt at fixing the immediately-closing notepad heisenbug (#1621089) | Sven Hesse |
2006-11-20 | Changed the way sprites-freeing is handled, now the menu sprites and window d... | Sven Hesse |
2006-11-19 | Implemented (currently still endian-unsafe) save/load | Sven Hesse |
2006-07-09 | Instead of drawing the mouse cursor as a sprite, let the backend handle it | Sven Hesse |
2006-07-08 | - Fixed a few mistakes that added up to look correct, fixing bargon's cursor | Sven Hesse |
2006-06-10 | More stub-filling + small clean-up | Sven Hesse |
2006-06-06 | Two segfault and several coding style related fixes | Sven Hesse |
2006-05-01 | - More differences in Draw_v2::spriteOperation() | Sven Hesse |
2006-04-18 | - I misunderstood Draw::initBigSprite(); fixed | Sven Hesse |
2006-04-13 | - More stubs, the intro now works completely (with extreme graphical | Sven Hesse |
2006-04-04 | Removed extra exclamation marks in warning() calls as well. | Eugene Sandulenko |
2006-03-29 | Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ... | Max Horn |
2006-02-16 | Updating more opcodes for Gob2 | Sven Hesse |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |