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path: root/engines/gob/draw.h
AgeCommit message (Expand)Author
2014-03-16GOB: Remove the last remnants of Draw::_vgaSmallPaletteSven Hesse
2014-02-18GOB: Make GPL headers consistent in themselves.Johannes Schickel
2012-07-30GOB: Move drawString into FontSven Hesse
2012-06-22GOB: _renderFlags & 0x40 means the we should draw borders around hotspotsSven Hesse
2012-06-22GOB: _renderFlags & 0x80 means "Do we have windows?"Sven Hesse
2012-06-18GOB: Add a workaround for the wrong German animal names in Little RedSven Hesse
2012-05-29GOB: Fix v7 cursors drawn by the scriptsSven Hesse
2012-05-29GOB: Hook up the PE cursors to v7 loadCursorSven Hesse
2011-09-14GOB: Init "Diving" cursorSven Hesse
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-02-02GOB: Rename Draw::kSpritesCount to Draw::kSpriteCountSven Hesse
2011-01-30GOB: Change SPRITES_COUNT into a constSven Hesse
2011-01-26GOB: Increase kFontCount for AddySven Hesse
2011-01-26GOB: Check font index for kFontCountSven Hesse
2011-01-20GOB: Urban: Fix missing visuals at Cemetary/LabSven Hesse
2011-01-16GOB: Add a method to get a true palette colorSven Hesse
2010-09-30GOB: Change all drawing to use class SurfaceSven Hesse
2010-08-21GOB: Clean up of Fascination codeArnaud Boutonné
2010-08-08GOB: Add constants for different surfaces/spritesSven Hesse
2010-05-17Enforce conversion formatting on pointer casts in the DEV code.Johannes Schickel
2010-02-08Fascination: - Suppress the recently added oFascin_keyFunc, replace it with a...Arnaud Boutonné
2010-02-03Minor style-related changesSven Hesse
2010-02-03Fascination - Fix screen transition Arnaud Boutonné
2010-02-02Fascination - Add a window specific function, modify checkmouse() function in...Arnaud Boutonné
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2009-10-01Fix a regression in the first part of the intro (gitches when the paper and t...Arnaud Boutonné
2009-09-29Playtoons - implement some functions related to hotspot textsArnaud Boutonné
2009-09-15- Implement _pattern variableArnaud Boutonné
2009-09-04Gob/Adi2 - In playtoons and later, there are 50 more sprite pointers Arnaud Boutonné
2009-08-24Playtoons uses a variable space that exceeds 32767 bytes. Changing a few vari...Sven Hesse
2009-07-24Caching the subtitle font and color, because some don't assign thoseSven Hesse
2009-07-24Adding subtitle support to WoodruffSven Hesse
2009-07-09Giving Font its own real classSven Hesse
2009-06-06GOB: Turned _spritesArray into a Common::Array (of fixed size) to detect out-...Max Horn
2009-06-06GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDe...Max Horn
2009-04-29Gob- Add a fascination-specific (and yet unknown) renderflag vaueArnaud Boutonné
2009-04-21Patch #2725859 : Added some MD5 to the gob engine, modified the way the first...Arnaud Boutonné
2008-12-14Plugging leaksSven Hesse
2008-12-04Changing the GobEngine to use its dirty rects also for OSystem-copies, instea...Sven Hesse
2008-08-30Added some The Last Dynasty stubsSven Hesse
2008-05-22Reverting my last commit, as it breaks Gob3 (and probably elsewhere, too)Sven Hesse
2008-05-22Fixing the flickering when changing from object animations to videosSven Hesse
2008-03-04Added a workaround for the swapped dialog lines when talking to the mayor in ...Sven Hesse
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2007-08-03Lost in Time now (kind of) shows the title and the wobble-effect is drawnSven Hesse
2007-07-26Corrected Woodruff's hotspot text positions.Sven Hesse
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-01Made the collisionAreas' coordinates unsigned. This should fix bug #1706988Sven Hesse
2007-04-25Removed some more superfluous semicolons in the gob engineSven Hesse
2007-04-25Removing lots of superfluous semicola (see mail by David Weinehall on scummvm...Max Horn