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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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gob
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draw_v2.cpp
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2011-02-02
GOB: Remove the vidMode parameter from Video::initSurfDesc
Sven Hesse
2011-01-31
GOB: Fix text end positons for non-monospaced fonts
Sven Hesse
2011-01-29
GOB: Add GobEngine::isCurrentTot()
Sven Hesse
2011-01-29
GOB: Change _curTotFile and _totToLoad into Common::String
Sven Hesse
2011-01-26
GOB: Use a fake cursor for Addy for now :P
Sven Hesse
2011-01-26
GOB: Check font index for kFontCount
Sven Hesse
2011-01-16
GOB: Adding a proper shade method
Sven Hesse
2011-01-16
GOB: Use the correct font and shade color in Urban Runner
Sven Hesse
2010-10-15
GOB: Remove the now useless helper.h
Sven Hesse
2010-10-15
GOB: Remove strncpy0()
Sven Hesse
2010-09-30
GOB: Fix 16bit cursors
Sven Hesse
2010-09-30
GOB: Change all drawing to use class Surface
Sven Hesse
2010-08-17
Fascination - Fix the texts not cleaned up (eg Hotel Hall). Thanks SylvainTV ...
Arnaud Boutonné
2010-08-08
GOB: Add constants for different surfaces/sprites
Sven Hesse
2010-03-06
Gob3CD - Move subtitle check to initialization
Arnaud Boutonné
2010-03-06
Gob3 CD - some texts are skipped in the CD version because they are considere...
Arnaud Boutonné
2009-09-18
Fixed warning about missing newline
Andre Heider
2009-09-15
- Implement _pattern variable
Arnaud Boutonné
2009-08-08
Changed the scroll-handling to be more like the original. This fixes bug #283...
Sven Hesse
2009-07-28
More alignment-related changes
Sven Hesse
2009-07-25
Moved the decision whether subtitles should be displayed, so that the broken ...
Sven Hesse
2009-07-24
Caching the subtitle font and color, because some don't assign those
Sven Hesse
2009-07-24
Adding subtitle support to Woodruff
Sven Hesse
2009-07-09
Giving Font its own real class
Sven Hesse
2009-07-05
Renaming FontDesc::extraData to charWidths
Sven Hesse
2009-07-05
Moving the "Collision" stuff to Hotspots in hotspots.cpp/.h
Sven Hesse
2009-06-24
Wrapping resources (out of TOT, EXT, IM? and EX? files) loading into its own ...
Sven Hesse
2009-06-23
Added Script methods to get the TOT major and minor version
Sven Hesse
2009-06-22
Encapsulating script file access
Sven Hesse
2009-06-13
Warn when a sprite operation is to be performed on a nonexistent surface inst...
Sven Hesse
2009-06-13
Making TotTextData's item's offsets unsigned. This could fix the crash in the...
Sven Hesse
2009-06-06
GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDe...
Max Horn
2009-06-04
gob : _spriteBottom incorrectly saved and restored in Draw_v2::spriteOperation
Arnaud Boutonné
2009-05-21
Splitting a few helper functions out of gob.h
Sven Hesse
2009-04-27
Some minor clean-up
Sven Hesse
2008-12-12
Text now works in Urban Runner
Sven Hesse
2008-12-12
Working (minus text) menu in Urban Runner
Sven Hesse
2008-12-12
Working cursor in Urban Runner
Sven Hesse
2008-12-11
Changing the Urban Runner sprite drawer to work more correctly. It does use Y...
Sven Hesse
2008-12-04
Changing the GobEngine to use its dirty rects also for OSystem-copies, instea...
Sven Hesse
2008-05-28
Script variables are now always stored in the game version's native endianess.
Sven Hesse
2008-05-17
Changing the split stuff again, fixing several scrolling and hotspot-text rel...
Sven Hesse
2008-05-13
Some fixes for vertical scrolling in Woodruff
Sven Hesse
2008-05-08
Restructured sound code
Sven Hesse
2008-05-06
Mouse hotspots are now properly evaluated when the mouse is set to a position...
Sven Hesse
2008-05-06
Fixed text positioning in Woodruff, enabling "Use FOO on BAR" texts.
Sven Hesse
2008-05-03
Correct o2_initScreen() for Woodruff (screen positioning, clipping and cursor...
Sven Hesse
2008-03-04
Added a workaround for the swapped dialog lines when talking to the mayor in ...
Sven Hesse
2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
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