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path: root/engines/gob/draw_v2.cpp
AgeCommit message (Expand)Author
2010-03-06Gob3CD - Move subtitle check to initializationArnaud Boutonné
2010-03-06Gob3 CD - some texts are skipped in the CD version because they are considere...Arnaud Boutonné
2009-09-18Fixed warning about missing newlineAndre Heider
2009-09-15- Implement _pattern variableArnaud Boutonné
2009-08-08Changed the scroll-handling to be more like the original. This fixes bug #283...Sven Hesse
2009-07-28More alignment-related changesSven Hesse
2009-07-25Moved the decision whether subtitles should be displayed, so that the broken ...Sven Hesse
2009-07-24Caching the subtitle font and color, because some don't assign thoseSven Hesse
2009-07-24Adding subtitle support to WoodruffSven Hesse
2009-07-09Giving Font its own real classSven Hesse
2009-07-05Renaming FontDesc::extraData to charWidthsSven Hesse
2009-07-05Moving the "Collision" stuff to Hotspots in hotspots.cpp/.hSven Hesse
2009-06-24Wrapping resources (out of TOT, EXT, IM? and EX? files) loading into its own ...Sven Hesse
2009-06-23Added Script methods to get the TOT major and minor versionSven Hesse
2009-06-22Encapsulating script file accessSven Hesse
2009-06-13Warn when a sprite operation is to be performed on a nonexistent surface inst...Sven Hesse
2009-06-13Making TotTextData's item's offsets unsigned. This could fix the crash in the...Sven Hesse
2009-06-06GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDe...Max Horn
2009-06-04gob : _spriteBottom incorrectly saved and restored in Draw_v2::spriteOperationArnaud Boutonné
2009-05-21Splitting a few helper functions out of gob.hSven Hesse
2009-04-27Some minor clean-upSven Hesse
2008-12-12Text now works in Urban RunnerSven Hesse
2008-12-12Working (minus text) menu in Urban RunnerSven Hesse
2008-12-12Working cursor in Urban RunnerSven Hesse
2008-12-11Changing the Urban Runner sprite drawer to work more correctly. It does use Y...Sven Hesse
2008-12-04Changing the GobEngine to use its dirty rects also for OSystem-copies, instea...Sven Hesse
2008-05-28Script variables are now always stored in the game version's native endianess.Sven Hesse
2008-05-17Changing the split stuff again, fixing several scrolling and hotspot-text rel...Sven Hesse
2008-05-13Some fixes for vertical scrolling in WoodruffSven Hesse
2008-05-08Restructured sound codeSven Hesse
2008-05-06Mouse hotspots are now properly evaluated when the mouse is set to a position...Sven Hesse
2008-05-06Fixed text positioning in Woodruff, enabling "Use FOO on BAR" texts.Sven Hesse
2008-05-03Correct o2_initScreen() for Woodruff (screen positioning, clipping and cursor...Sven Hesse
2008-03-04Added a workaround for the swapped dialog lines when talking to the mayor in ...Sven Hesse
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-07-26Corrected Woodruff's hotspot text positions.Sven Hesse
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-01Made the collisionAreas' coordinates unsigned. This should fix bug #1706988Sven Hesse
2007-04-15fixed warningsPaweł Kołodziejski
2007-04-02"char *" -> "byte *" where appropriateSven Hesse
2007-03-30- Fixed the IMD playing within mults, the non-interactive Gob3 demo should wo...Sven Hesse
2007-03-29- Properly implemented the ImdPlayerSven Hesse
2007-03-20Major clean-up, including:Sven Hesse
2007-03-05Fixed the cursor hotspotsSven Hesse
2007-03-04- Some minor fixesSven Hesse
2007-02-12Changed language finding againSven Hesse
2007-02-07- Fixed another freeze in WeenSven Hesse
2007-02-06Implemented vertical scrollingSven Hesse
2007-02-04- Plugged some leaks and fixed some memory errorsSven Hesse