Age | Commit message (Expand) | Author |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2010-11-01 | GOB: Fix spelling | Sven Hesse |
2010-10-30 | GOB: Make some more map properties protected | Sven Hesse |
2010-10-25 | GOB: Fix the Gob3 ladder walking bug | Sven Hesse |
2010-10-25 | GOB: Fix the Gob3 stairs walking bug | Sven Hesse |
2010-10-15 | GOB: Remove the now useless helper.h | Sven Hesse |
2010-10-15 | GOB: Remove strncpy0() | Sven Hesse |
2010-09-30 | GOB: Change all drawing to use class Surface | Sven Hesse |
2010-05-17 | Enforce conversion formatting on pointer casts in the DEV code. | Johannes Schickel |
2009-11-02 | Changed foo(void) to foo() in almost all non-backend source files | Max Horn |
2009-06-06 | GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDe... | Max Horn |
2009-05-21 | Splitting a few helper functions out of gob.h | Sven Hesse |
2009-01-29 | A ton of code formatting fixes; also fixed warnings about single line loops l... | Max Horn |
2008-08-23 | Fixing _itemsMap access (bug #2069177) | Sven Hesse |
2008-07-12 | Changed tricky variable access from pointers to a new class that minds endian... | Sven Hesse |
2008-05-28 | Script variables are now always stored in the game version's native endianess. | Sven Hesse |
2008-05-08 | Restructured sound code | Sven Hesse |
2008-05-07 | Changed the two instances of "delete []" into "delete[] " as well | Sven Hesse |
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat |
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat |
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert |
2007-07-25 | Some more safety checks and the first room's background can be seen | Sven Hesse |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-04-27 | That should fix another segfault when clicking outside of the screen (bug #17... | Sven Hesse |
2007-04-02 | "char *" -> "byte *" where appropriate | Sven Hesse |
2007-03-30 | - Fixed the IMD playing within mults, the non-interactive Gob3 demo should wo... | Sven Hesse |
2007-03-20 | Major clean-up, including: | Sven Hesse |
2007-02-14 | - Changed the square wave generator / speaker emulation, hopefully fixing the... | Sven Hesse |
2007-02-05 | Corrected the clipping of _pressedMapX/_pressedMapY, to avoid accessing inval... | Sven Hesse |
2007-01-25 | - Some clean-up | Sven Hesse |
2007-01-13 | Rename special debug levels to conform our suggested naming scheme. | Eugene Sandulenko |
2006-12-14 | Smashed the wizard's house bug | Sven Hesse |
2006-11-27 | - Properly implemented o2_getCDTrackPos() | Sven Hesse |
2006-08-12 | - Some more goblins-handling functions | Sven Hesse |
2006-06-12 | Fixing loading of Scenery::_animations[] + small gob2 cleanup | Sven Hesse |
2006-06-10 | More stub-filling + small clean-up | Sven Hesse |
2006-06-08 | Fix some msvc8 warnings. | Johannes Schickel |
2006-06-07 | More goblin handling functions, now the deactivated goblin shows | Sven Hesse |
2006-06-06 | Two segfault and several coding style related fixes | Sven Hesse |
2006-05-31 | Fixed deletion statement as it was deleting arrays(CW compiler was complainin... | Lars Persson |
2006-05-31 | Use _mapWidth/_mapHeight instead of constant | Sven Hesse |
2006-05-31 | Hopefully fixed bug #1498024 | Sven Hesse |
2006-05-31 | - Removed usage of OSystem::quit(), added a _quitRequested variable | Sven Hesse |
2006-05-29 | - More GOB2 map conversions | Sven Hesse |
2006-05-11 | - Sound! Still a bit glitchy, though: | Sven Hesse |
2006-02-26 | stop playing a sample before deleting the sample data | Willem Jan Palenstijn |
2006-02-24 | Changed debug()s to debugC()s | Sven Hesse |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |