Age | Commit message (Expand) | Author |
2009-04-21 | Patch #2725859 : Added some MD5 to the gob engine, modified the way the first... | Arnaud Boutonné |
2009-03-05 | Fix for bug #2664460: Various SeekableReadStream::seek() implementations (as ... | Max Horn |
2008-12-15 | Script fix. Magnifier, Memory and Save/Load, while still not working correctl... | Sven Hesse |
2008-12-14 | Plugging leaks | Sven Hesse |
2008-12-12 | Working (minus text) menu in Urban Runner | Sven Hesse |
2008-12-12 | Working cursor in Urban Runner | Sven Hesse |
2008-12-11 | Changing the Urban Runner sprite drawer to work more correctly. It does use Y... | Sven Hesse |
2008-12-09 | Some dummy changes for Urban Runner | Sven Hesse |
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse... | Max Horn |
2008-09-01 | Merging more of the GSoC 2008 RTL branch: GOB | Max Horn |
2008-08-23 | Fixing _itemsMap access (bug #2069177) | Sven Hesse |
2008-07-14 | Merged revisions 32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,... | Christopher Page |
2008-07-12 | Changed tricky variable access from pointers to a new class that minds endian... | Sven Hesse |
2008-07-10 | Removed unnecessary #inlcudes | Christopher Page |
2008-07-09 | Reimplemented pushEvent() and artificialEventQueue to work with Events instea... | Christopher Page |
2008-07-08 | GOB works with the new GMM implementation | Christopher Page |
2008-06-24 | Added main menu dialog files. Gob is now using the new _quit flag | Christopher Page |
2008-05-28 | Script variables are now always stored in the game version's native endianess. | Sven Hesse |
2008-05-08 | Restructured sound code | Sven Hesse |
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-08-03 | Lost in Time now (kind of) shows the title and the wobble-effect is drawn | Sven Hesse |
2007-07-31 | Minor DataIO-cleanup | Sven Hesse |
2007-07-26 | Fixed o1_fillRect() again | Sven Hesse |
2007-07-26 | Corrected Woodruff's hotspot text positions. | Sven Hesse |
2007-07-25 | Some more safety checks and the first room's background can be seen | Sven Hesse |
2007-07-25 | Added a few safety checks. Now Woodruff shows the loading image (closely foll... | Sven Hesse |
2007-07-24 | - Separated game type and features | Sven Hesse |
2007-06-26 | Explicitly mention the bug we work around (makes it a lot easier to deal with... | Max Horn |
2007-06-25 | Added a workaround for bug #1726130 ("WEEN: Long delay in the intro") | Sven Hesse |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-04-21 | Some more small fixes. Gob3 is completable now :) | Sven Hesse |
2007-04-16 | Mouse button presses shouldn't repeat. Fixes "cut-scene" after the idol part ... | Sven Hesse |
2007-04-15 | MSVC8 apparently complains about uninitialized variables there, fixing (see b... | Sven Hesse |
2007-04-09 | Some fixes for the Gob3 demos | Sven Hesse |
2007-04-06 | Some Gob3 fixes: | Sven Hesse |
2007-04-05 | Implemented scrolling and split screen (for the text field, the bottom 40 lin... | Sven Hesse |
2007-04-05 | Added save/load stub for Gob3, recognizing the use of "INTRO.$$$" as an extra... | Sven Hesse |
2007-04-05 | Oops | Sven Hesse |
2007-04-05 | - Minor cleanup | Sven Hesse |
2007-04-02 | "char *" -> "byte *" where appropriate | Sven Hesse |
2007-03-30 | - Fixed the IMD playing within mults, the non-interactive Gob3 demo should wo... | Sven Hesse |
2007-03-29 | - Properly implemented the ImdPlayer | Sven Hesse |
2007-03-20 | Major clean-up, including: | Sven Hesse |
2007-03-19 | Added FIXME note into the gob code (it tries to write into datafiles, which m... | Max Horn |
2007-02-17 | - Added a warning when o1_checkData()/o2_checkData() can't find the file it's... | Sven Hesse |
2007-02-15 | - Changed the speaker stuff again | Sven Hesse |
2007-02-14 | - Changed the square wave generator / speaker emulation, hopefully fixing the... | Sven Hesse |
2007-02-07 | - Fixed another freeze in Ween | Sven Hesse |
2007-02-06 | Corrected the goblins walking sound (#1621086) | Sven Hesse |