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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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inter_v4.cpp
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Author
2016-04-14
GOB: Reduce audio header dependencies
Ori Avtalion
2014-02-18
GOB: Make GPL headers consistent in themselves.
Johannes Schickel
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-01-29
GOB: Add Script::evalInt() and Script::evalString()
Sven Hesse
2011-01-18
GOB: Fix Woodruff object videos
Sven Hesse
2010-10-15
GOB: Remove the now useless helper.h
Sven Hesse
2010-10-15
GOB: Remove strncpy0()
Sven Hesse
2010-09-30
GOB: Create 16bit surfaces for true color games
Sven Hesse
2010-09-30
GOB: Change all drawing to use class Surface
Sven Hesse
2010-08-17
GOB: Fix warnings about potentially uninitialized vars.
Eugene Sandulenko
2010-08-08
GOB: Make o4_playVmdOrMusic use the new VideoPlayer interface
Sven Hesse
2009-08-08
Changed the scroll-handling to be more like the original. This fixes bug #283...
Sven Hesse
2009-06-22
Putting evalBoolResult() and evalExpr() into Script
Sven Hesse
2009-06-22
Encapsulating script file access
Sven Hesse
2009-06-22
Encapsulated access to _resultStr
Sven Hesse
2009-06-17
Changed opcodeGob to be functor-based
Sven Hesse
2009-06-17
Changed opcodeFunc to be functor-based
Sven Hesse
2009-06-17
Changed opcodeDraw to be functor-based
Sven Hesse
2009-06-15
Renamed _inter_resStr to _resultStr
Sven Hesse
2009-06-15
Moving _inter_resVal and _inter_resStr from Global to Parse
Sven Hesse
2009-06-06
Renamed the evaluateStore opcodes to assign, because that's what they are
Sven Hesse
2009-06-06
GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDe...
Max Horn
2009-05-31
Replacing NULL with 0, since that's normally the C++-way
Sven Hesse
2009-05-21
Splitting a few helper functions out of gob.h
Sven Hesse
2008-12-18
Preliminary save/load support for Urban Runner
Sven Hesse
2008-12-15
Script fix. Magnifier, Memory and Save/Load, while still not working correctl...
Sven Hesse
2008-12-14
Background "music" for Urban Runner, though only 8bit for now
Sven Hesse
2008-12-03
Preliminary support for extra data and scripts in video files (urgh, this is ...
Sven Hesse
2008-05-28
Script variables are now always stored in the game version's native endianess.
Sven Hesse
2008-05-26
More split screen fixes.
Sven Hesse
2008-05-25
Added a workaround for the nut rolling animation in the administration center...
Sven Hesse
2008-05-17
Changing the split stuff again, fixing several scrolling and hotspot-text rel...
Sven Hesse
2008-05-17
Changing debug channels a bit
Sven Hesse
2008-05-08
Implemented the background "music" / atmospheric sounds in Woodruff
Sven Hesse
2008-05-08
Fixed warning on 64bit systems introduced with r31940.
Johannes Schickel
2008-05-08
GCC says these are ints, not long ints. Adjust the format strings accordingly.
Torbjörn Andersson
2008-05-08
Restructured sound code
Sven Hesse
2008-05-01
Fixing the object video offsets
Sven Hesse
2008-04-27
Implemented support for VMDs substituting object animations.
Sven Hesse
2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-07-31
Still partly broken/stubby VMD playing
Sven Hesse
2007-07-30
Added a few stub messages
Sven Hesse
2007-07-26
sub0x18 is o2_addCollision().
Sven Hesse
2007-07-25
Renamed Inter_Woodruff to Inter_v4
Sven Hesse