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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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gob
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inter_v5.cpp
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Author
2014-02-18
GOB: Make GPL headers consistent in themselves.
Johannes Schickel
2012-07-30
GOB: Move drawString into Font
Sven Hesse
2011-06-13
I18N: Make many more GUI MessageDialog strings translatable
Thierry Crozat
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-01-29
GOB: Add Script::evalInt() and Script::evalString()
Sven Hesse
2011-01-29
GOB: Change _curTotFile and _totToLoad into Common::String
Sven Hesse
2011-01-29
GOB: Move OpcodeFunc's return flag into its parameter
Sven Hesse
2011-01-25
GOB: Adding stubs for Addy
Sven Hesse
2011-01-22
GOB: Fixes the return value of dummy shooter in Last Dynasty
Sylvain Dupont
2011-01-21
GOB: Fix copypasta mistake
Sven Hesse
2011-01-21
GOB: Make the Cemetary/Lab screen work correctly
Sven Hesse
2011-01-20
GOB: Removing a useless debug warning
Sven Hesse
2010-09-30
GOB: Create 16bit surfaces for true color games
Sven Hesse
2010-09-30
GOB: Change all drawing to use class Surface
Sven Hesse
2009-08-30
Modify warning message for o5_deleteFile as it's not only used by Dynasty, an...
Arnaud Boutonné
2009-07-09
Giving Font its own real class
Sven Hesse
2009-06-22
Putting evalBoolResult() and evalExpr() into Script
Sven Hesse
2009-06-22
Encapsulating script file access
Sven Hesse
2009-06-22
Encapsulated access to _resultStr
Sven Hesse
2009-06-19
Fixing The Last Dynasty again after the opcode dispatcher changes
Sven Hesse
2009-06-17
Changed opcodeGob to be functor-based
Sven Hesse
2009-06-17
Changed opcodeFunc to be functor-based
Sven Hesse
2009-06-17
Changed opcodeDraw to be functor-based
Sven Hesse
2009-06-15
Renamed _inter_resStr to _resultStr
Sven Hesse
2009-06-15
Moving _inter_resVal and _inter_resStr from Global to Parse
Sven Hesse
2009-06-06
Renamed the evaluateStore opcodes to assign, because that's what they are
Sven Hesse
2009-06-06
GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDe...
Max Horn
2009-05-31
Replacing NULL with 0, since that's normally the C++-way
Sven Hesse
2009-05-24
Strip trailing whitespaces in the whole code base.
Johannes Schickel
2009-04-27
Some minor clean-up
Sven Hesse
2008-12-28
Fixing the save/load list box's width
Sven Hesse
2008-12-18
Preliminary save/load support for Urban Runner
Sven Hesse
2008-12-15
Script fix. Magnifier, Memory and Save/Load, while still not working correctl...
Sven Hesse
2008-12-14
More changed collision stuff for Urban Runner
Sven Hesse
2008-12-14
Plugging leaks
Sven Hesse
2008-12-04
Last Dynasty video mode switching (and removing a debug output)
Sven Hesse
2008-12-04
A few more GobOpcodes that jump to the space shooter + fudging the result to ...
Sven Hesse
2008-08-31
Fix warnings
Max Horn
2008-08-30
Added some The Last Dynasty stubs
Sven Hesse