Age | Commit message (Expand) | Author |
2014-02-18 | GOB: Make GPL headers consistent in themselves. | Johannes Schickel |
2012-07-30 | GOB: Move drawString into Font | Sven Hesse |
2011-06-13 | I18N: Make many more GUI MessageDialog strings translatable | Thierry Crozat |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion |
2011-01-29 | GOB: Add Script::evalInt() and Script::evalString() | Sven Hesse |
2011-01-29 | GOB: Change _curTotFile and _totToLoad into Common::String | Sven Hesse |
2011-01-29 | GOB: Move OpcodeFunc's return flag into its parameter | Sven Hesse |
2011-01-25 | GOB: Adding stubs for Addy | Sven Hesse |
2011-01-22 | GOB: Fixes the return value of dummy shooter in Last Dynasty | Sylvain Dupont |
2011-01-21 | GOB: Fix copypasta mistake | Sven Hesse |
2011-01-21 | GOB: Make the Cemetary/Lab screen work correctly | Sven Hesse |
2011-01-20 | GOB: Removing a useless debug warning | Sven Hesse |
2010-09-30 | GOB: Create 16bit surfaces for true color games | Sven Hesse |
2010-09-30 | GOB: Change all drawing to use class Surface | Sven Hesse |
2009-08-30 | Modify warning message for o5_deleteFile as it's not only used by Dynasty, an... | Arnaud Boutonné |
2009-07-09 | Giving Font its own real class | Sven Hesse |
2009-06-22 | Putting evalBoolResult() and evalExpr() into Script | Sven Hesse |
2009-06-22 | Encapsulating script file access | Sven Hesse |
2009-06-22 | Encapsulated access to _resultStr | Sven Hesse |
2009-06-19 | Fixing The Last Dynasty again after the opcode dispatcher changes | Sven Hesse |
2009-06-17 | Changed opcodeGob to be functor-based | Sven Hesse |
2009-06-17 | Changed opcodeFunc to be functor-based | Sven Hesse |
2009-06-17 | Changed opcodeDraw to be functor-based | Sven Hesse |
2009-06-15 | Renamed _inter_resStr to _resultStr | Sven Hesse |
2009-06-15 | Moving _inter_resVal and _inter_resStr from Global to Parse | Sven Hesse |
2009-06-06 | Renamed the evaluateStore opcodes to assign, because that's what they are | Sven Hesse |
2009-06-06 | GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDe... | Max Horn |
2009-05-31 | Replacing NULL with 0, since that's normally the C++-way | Sven Hesse |
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel |
2009-04-27 | Some minor clean-up | Sven Hesse |
2008-12-28 | Fixing the save/load list box's width | Sven Hesse |
2008-12-18 | Preliminary save/load support for Urban Runner | Sven Hesse |
2008-12-15 | Script fix. Magnifier, Memory and Save/Load, while still not working correctl... | Sven Hesse |
2008-12-14 | More changed collision stuff for Urban Runner | Sven Hesse |
2008-12-14 | Plugging leaks | Sven Hesse |
2008-12-04 | Last Dynasty video mode switching (and removing a debug output) | Sven Hesse |
2008-12-04 | A few more GobOpcodes that jump to the space shooter + fudging the result to ... | Sven Hesse |
2008-08-31 | Fix warnings | Max Horn |
2008-08-30 | Added some The Last Dynasty stubs | Sven Hesse |