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path: root/engines/gob/inter_v6.cpp
AgeCommit message (Expand)Author
2009-08-27code formattingArnaud Boutonné
2009-08-27Playtoons - delayed bgstop only when frame == -9Arnaud Boutonné
2009-08-24Playtoons uses a variable space that exceeds 32767 bytes. Changing a few vari...Sven Hesse
2009-08-24Some modifications in o6_playVmdOrMusic: Less warnings in console Windows, an...Arnaud Boutonné
2009-08-08Changed the scroll-handling to be more like the original. This fixes bug #283...Sven Hesse
2009-07-05Added an enum for the hotspot statesSven Hesse
2009-07-05Renaming the last occurences of "Collision" to "Hotspot"Sven Hesse
2009-07-05More state-related encapsulationSven Hesse
2009-07-05Putting the Urban noCD check into Init_v6::initGame()Sven Hesse
2009-07-05Moving the "Collision" stuff to Hotspots in hotspots.cpp/.hSven Hesse
2009-07-05Added a Key and ShortKey enumSven Hesse
2009-06-24Wrapping resources (out of TOT, EXT, IM? and EX? files) loading into its own ...Sven Hesse
2009-06-22Renaming parse.h and parse.cpp to expression.h and expression.cppSven Hesse
2009-06-22Putting evalBoolResult() and evalExpr() into ScriptSven Hesse
2009-06-22Implemented a call stackSven Hesse
2009-06-22Encapsulating script file accessSven Hesse
2009-06-22Adding DataIO::existData()Sven Hesse
2009-06-22Encapsulated access to _resultStrSven Hesse
2009-06-22Encapsulated access to Parse::_resultIntSven Hesse
2009-06-17Changed opcodeGob to be functor-basedSven Hesse
2009-06-17Changed opcodeFunc to be functor-basedSven Hesse
2009-06-17Changed opcodeDraw to be functor-basedSven Hesse
2009-06-15Renamed _inter_resStr to _resultStrSven Hesse
2009-06-15Renaming _inter_resVal to _resultIntSven Hesse
2009-06-15Moving _inter_resVal and _inter_resStr from Global to ParseSven Hesse
2009-06-15Using the TYPE_ enum where applicableSven Hesse
2009-06-15Propagating variable name changesSven Hesse
2009-06-06Renamed the evaluateStore opcodes to assign, because that's what they areSven Hesse
2009-06-06GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDe...Max Horn
2009-05-31Replacing NULL with 0, since that's normally the C++-waySven Hesse
2009-05-21Splitting a few helper functions out of gob.hSven Hesse
2009-05-20Remove superfluous indeo3-includesSven Hesse
2009-04-27Some minor clean-upSven Hesse
2008-12-27Fixing some 16bit graphicsSven Hesse
2008-12-24Moving the dither code to graphics/Sven Hesse
2008-12-18Preliminary save/load support for Urban RunnerSven Hesse
2008-12-17Only do the no-cd-workaround if all resource files can be foundSven Hesse
2008-12-17Workaround for Urban Runner's CD number detection daftness.Sven Hesse
2008-12-16Experimental semi-transparency for fillRect, used in the green/red menu areas...Sven Hesse
2008-12-16If the music file to play has no extension, add one. Fixes the music when you...Sven Hesse
2008-12-15Script fix. Magnifier, Memory and Save/Load, while still not working correctl...Sven Hesse
2008-12-15Support for Urban Runner's new cursors (frames out of 16bit color VMDs)Sven Hesse
2008-12-15Some more Urban Runner changes. Still no cylindrical smoking device, thoughSven Hesse
2008-12-14More changed collision stuff for Urban RunnerSven Hesse
2008-12-1416bit background "music" for Urban RunnerSven Hesse
2008-12-14Background "music" for Urban Runner, though only 8bit for nowSven Hesse
2008-12-14Music/Video handling fixes/stubsSven Hesse
2008-12-13Modified collision init functions for Urban RunnerSven Hesse
2008-12-12Working (minus text) menu in Urban RunnerSven Hesse
2008-12-12Working cursor in Urban RunnerSven Hesse