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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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gob
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inter_v6.cpp
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Author
2010-10-31
GOB: Clean up class DataIO
Sven Hesse
2010-10-15
GOB: Remove the now useless helper.h
Sven Hesse
2010-10-15
GOB: Remove strncpy0()
Sven Hesse
2010-09-30
GOB: Change all drawing to use class Surface
Sven Hesse
2010-09-30
GOB: Remove dither stuff, commenting out most v6 drawing
Sven Hesse
2010-08-17
GOB: Fix warnings about potentially uninitialized vars.
Eugene Sandulenko
2010-08-08
GOB: Fix playing of sound VMDs with a starting frame != 0
Sven Hesse
2010-08-08
GOB: Make o6_loadCursor use the new VideoPlayer interface
Sven Hesse
2010-08-08
GOB: Make o6_playVmdOrMusic use the new VideoPlayer interface
Sven Hesse
2010-08-08
VIDEO: Stub a VideoDecoder-like CoktelDecoder
Sven Hesse
2010-05-17
Enforce conversion formatting on pointer casts in the DEV code.
Johannes Schickel
2010-01-25
Strip trailing spaces/tabs.
Johannes Schickel
2009-09-15
- Implement _pattern variable
Arnaud Boutonné
2009-08-27
code formatting
Arnaud Boutonné
2009-08-27
Playtoons - delayed bgstop only when frame == -9
Arnaud Boutonné
2009-08-24
Playtoons uses a variable space that exceeds 32767 bytes. Changing a few vari...
Sven Hesse
2009-08-24
Some modifications in o6_playVmdOrMusic: Less warnings in console Windows, an...
Arnaud Boutonné
2009-08-08
Changed the scroll-handling to be more like the original. This fixes bug #283...
Sven Hesse
2009-07-05
Added an enum for the hotspot states
Sven Hesse
2009-07-05
Renaming the last occurences of "Collision" to "Hotspot"
Sven Hesse
2009-07-05
More state-related encapsulation
Sven Hesse
2009-07-05
Putting the Urban noCD check into Init_v6::initGame()
Sven Hesse
2009-07-05
Moving the "Collision" stuff to Hotspots in hotspots.cpp/.h
Sven Hesse
2009-07-05
Added a Key and ShortKey enum
Sven Hesse
2009-06-24
Wrapping resources (out of TOT, EXT, IM? and EX? files) loading into its own ...
Sven Hesse
2009-06-22
Renaming parse.h and parse.cpp to expression.h and expression.cpp
Sven Hesse
2009-06-22
Putting evalBoolResult() and evalExpr() into Script
Sven Hesse
2009-06-22
Implemented a call stack
Sven Hesse
2009-06-22
Encapsulating script file access
Sven Hesse
2009-06-22
Adding DataIO::existData()
Sven Hesse
2009-06-22
Encapsulated access to _resultStr
Sven Hesse
2009-06-22
Encapsulated access to Parse::_resultInt
Sven Hesse
2009-06-17
Changed opcodeGob to be functor-based
Sven Hesse
2009-06-17
Changed opcodeFunc to be functor-based
Sven Hesse
2009-06-17
Changed opcodeDraw to be functor-based
Sven Hesse
2009-06-15
Renamed _inter_resStr to _resultStr
Sven Hesse
2009-06-15
Renaming _inter_resVal to _resultInt
Sven Hesse
2009-06-15
Moving _inter_resVal and _inter_resStr from Global to Parse
Sven Hesse
2009-06-15
Using the TYPE_ enum where applicable
Sven Hesse
2009-06-15
Propagating variable name changes
Sven Hesse
2009-06-06
Renamed the evaluateStore opcodes to assign, because that's what they are
Sven Hesse
2009-06-06
GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDe...
Max Horn
2009-05-31
Replacing NULL with 0, since that's normally the C++-way
Sven Hesse
2009-05-21
Splitting a few helper functions out of gob.h
Sven Hesse
2009-05-20
Remove superfluous indeo3-includes
Sven Hesse
2009-04-27
Some minor clean-up
Sven Hesse
2008-12-27
Fixing some 16bit graphics
Sven Hesse
2008-12-24
Moving the dither code to graphics/
Sven Hesse
2008-12-18
Preliminary save/load support for Urban Runner
Sven Hesse
2008-12-17
Only do the no-cd-workaround if all resource files can be found
Sven Hesse
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