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path: root/engines/gob/inter_v6.cpp
AgeCommit message (Expand)Author
2010-10-31GOB: Clean up class DataIOSven Hesse
2010-10-15GOB: Remove the now useless helper.hSven Hesse
2010-10-15GOB: Remove strncpy0()Sven Hesse
2010-09-30GOB: Change all drawing to use class SurfaceSven Hesse
2010-09-30GOB: Remove dither stuff, commenting out most v6 drawingSven Hesse
2010-08-17GOB: Fix warnings about potentially uninitialized vars.Eugene Sandulenko
2010-08-08GOB: Fix playing of sound VMDs with a starting frame != 0Sven Hesse
2010-08-08GOB: Make o6_loadCursor use the new VideoPlayer interfaceSven Hesse
2010-08-08GOB: Make o6_playVmdOrMusic use the new VideoPlayer interfaceSven Hesse
2010-08-08VIDEO: Stub a VideoDecoder-like CoktelDecoderSven Hesse
2010-05-17Enforce conversion formatting on pointer casts in the DEV code.Johannes Schickel
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2009-09-15- Implement _pattern variableArnaud Boutonné
2009-08-27code formattingArnaud Boutonné
2009-08-27Playtoons - delayed bgstop only when frame == -9Arnaud Boutonné
2009-08-24Playtoons uses a variable space that exceeds 32767 bytes. Changing a few vari...Sven Hesse
2009-08-24Some modifications in o6_playVmdOrMusic: Less warnings in console Windows, an...Arnaud Boutonné
2009-08-08Changed the scroll-handling to be more like the original. This fixes bug #283...Sven Hesse
2009-07-05Added an enum for the hotspot statesSven Hesse
2009-07-05Renaming the last occurences of "Collision" to "Hotspot"Sven Hesse
2009-07-05More state-related encapsulationSven Hesse
2009-07-05Putting the Urban noCD check into Init_v6::initGame()Sven Hesse
2009-07-05Moving the "Collision" stuff to Hotspots in hotspots.cpp/.hSven Hesse
2009-07-05Added a Key and ShortKey enumSven Hesse
2009-06-24Wrapping resources (out of TOT, EXT, IM? and EX? files) loading into its own ...Sven Hesse
2009-06-22Renaming parse.h and parse.cpp to expression.h and expression.cppSven Hesse
2009-06-22Putting evalBoolResult() and evalExpr() into ScriptSven Hesse
2009-06-22Implemented a call stackSven Hesse
2009-06-22Encapsulating script file accessSven Hesse
2009-06-22Adding DataIO::existData()Sven Hesse
2009-06-22Encapsulated access to _resultStrSven Hesse
2009-06-22Encapsulated access to Parse::_resultIntSven Hesse
2009-06-17Changed opcodeGob to be functor-basedSven Hesse
2009-06-17Changed opcodeFunc to be functor-basedSven Hesse
2009-06-17Changed opcodeDraw to be functor-basedSven Hesse
2009-06-15Renamed _inter_resStr to _resultStrSven Hesse
2009-06-15Renaming _inter_resVal to _resultIntSven Hesse
2009-06-15Moving _inter_resVal and _inter_resStr from Global to ParseSven Hesse
2009-06-15Using the TYPE_ enum where applicableSven Hesse
2009-06-15Propagating variable name changesSven Hesse
2009-06-06Renamed the evaluateStore opcodes to assign, because that's what they areSven Hesse
2009-06-06GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDe...Max Horn
2009-05-31Replacing NULL with 0, since that's normally the C++-waySven Hesse
2009-05-21Splitting a few helper functions out of gob.hSven Hesse
2009-05-20Remove superfluous indeo3-includesSven Hesse
2009-04-27Some minor clean-upSven Hesse
2008-12-27Fixing some 16bit graphicsSven Hesse
2008-12-24Moving the dither code to graphics/Sven Hesse
2008-12-18Preliminary save/load support for Urban RunnerSven Hesse
2008-12-17Only do the no-cd-workaround if all resource files can be foundSven Hesse