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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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gob
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minigames
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geisha
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diving.h
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Author
2014-02-18
GOB: Make GPL headers consistent in themselves.
Johannes Schickel
2012-01-29
GOB: Add a cheat debug command
Sven Hesse
- Cheat the Diving minigame to a win - Get the mastermind solution
2012-01-28
GOB: Pick the pearl at the right frame of the animation
Sven Hesse
And make the pearl picking a bit less...picky.
2012-01-28
GOB: Oko gets hurt by fish and dies if health == 0
Sven Hesse
2012-01-28
GOB: Air gets used up and is refilled by breathing
Sven Hesse
2012-01-28
GOB: Add the air and health meters in Geisha's Diving minigame
Sven Hesse
2012-01-27
GOB: Picking up pearls
Sven Hesse
2012-01-27
GOB: Add a controlable Oko to Geisha's Diving minigame
Sven Hesse
Still missing: - Air, constantly decreasing, fill up with breathing - Health, decreases by collision with evil fish - Death, when health == 0 - Picking up pearls
2012-01-26
GOB: Add pearls scrolling by on the ocean floor
Sven Hesse
2012-01-26
GOB: Add the background plants in Geisha's Diving minigame
Sven Hesse
2011-09-18
GOB: At the decorative fishes in the Diving minigame
Sven Hesse
2011-09-16
GOB: Fix a stupid mistake regarding enum MouseButtons
Sven Hesse
2011-09-15
GOB: Randomize when the evil fishes enter and leave
Sven Hesse
2011-09-14
GOB: Play the shooting sound in the Diving minigame
Sven Hesse
2011-09-14
GOB: Implement the fish shooting part of the Diving minigame
Sven Hesse
2011-09-14
GOB: Init "Diving" cursor
Sven Hesse
2011-09-14
GOB: Add stubby "Diving" white pearl drawing
Sven Hesse
2011-09-14
GOB: Add stubby "Diving" black pearl drawing
Sven Hesse
2011-09-03
GOB: Stub classes for Geisha's Diving and Penetration minigames
Sven Hesse