Age | Commit message (Expand) | Author |
2012-07-30 | GOB: Implement the parents section in Once Upon A Time | Sven Hesse |
2012-07-30 | GOB: Implement the proper Once Upon A Time title sequence | Sven Hesse |
2012-07-30 | GOB: Add a class handling simple SEQ files | Sven Hesse |
2012-07-30 | GOB: Add the walking child in the character generator | Sven Hesse |
2012-07-30 | GOB: Implement GCT drawing | Sven Hesse |
2012-07-30 | GOB: Implement parts of the Stork section in Once Upon A Time | Sven Hesse |
2012-07-30 | GOB: Add a simple class for PreGob TXT files | Sven Hesse |
2012-07-30 | GOB: Move the background saving into its own class BackBuffer | Sven Hesse |
2012-07-30 | GOB: Add PreGob stubs for the Once Upon A Time games | Sven Hesse |
2012-06-22 | GOB: Reorganize the detection tables | Sven Hesse |
2012-06-16 | GOB: Add a SaveLoad class for AJ's World | Sven Hesse |
2012-06-15 | GOB: Add class Inter_LittleRed | Sven Hesse |
2012-06-11 | GOB: Rewrite the AdLib players | Sven Hesse |
2012-06-06 | GOB: Implement Penetration submarine shooting and dying | Sven Hesse |
2012-06-05 | GOB: Animate mouths in Geisha's Penetration | Sven Hesse |
2012-03-11 | GOB: Add a class for CMP sprites with RXY coordinates | Sven Hesse |
2012-01-29 | GOB: Add a cheat debug command | Sven Hesse |
2012-01-28 | GOB: Add the air and health meters in Geisha's Diving minigame | Sven Hesse |
2012-01-27 | GOB: Add a controlable Oko to Geisha's Diving minigame | Sven Hesse |
2011-09-03 | GOB: Stub classes for Geisha's Diving and Penetration minigames | Sven Hesse |
2011-09-03 | GOB: Add class Geisha::EvilFish | Sven Hesse |
2011-09-03 | GOB: Add class ANIObject | Sven Hesse |
2011-09-03 | GOB: Add class ANIFile | Sven Hesse |
2011-09-03 | GOB: Add class DECFile | Sven Hesse |
2011-09-03 | GOB: Add class RXYFile | Sven Hesse |
2011-08-29 | GOB: Implement saving/loading for Geisha | Sven Hesse |
2011-08-26 | GOB: Fix the Geisha cursor | Sven Hesse |
2011-08-26 | GOB: Add inter_geisha.cpp and implement oGeisha_loadSound | Sven Hesse |
2011-02-04 | GOB: Add the "envir" directory to the search path for Adibou | Sven Hesse |
2011-01-31 | GOB: Add support for dBase III files | Sven Hesse |
2011-01-25 | GOB: Add a small manager for INI configs | Sven Hesse |
2011-01-25 | GOB Add save stubs for Addy Junior | Sven Hesse |
2011-01-25 | GOB: Adding stubs for Addy | Sven Hesse |
2011-01-21 | GOB: Remove the now useless SaveConverter_v6 | Sven Hesse |
2011-01-18 | GOB: Give Inca2 its own SaveLoad class | Sven Hesse |
2011-01-18 | GOB: Give Inca2 its own Inter class | Sven Hesse |
2010-10-13 | GOB: Add Debug Console. | David Turner |
2010-09-30 | GOB: Remove the now useless VGAVideoDriver | Sven Hesse |
2010-09-30 | GOB: Add a new class Surface | Sven Hesse |
2010-08-17 | Fascination - Fix the texts not cleaned up (eg Hotel Hall). Thanks SylvainTV ... | Arnaud Boutonné |
2010-02-03 | Implementing saving/loading for Fascination. Tested in the DOS floppy version... | Sven Hesse |
2009-09-15 | - Implement _pattern variable | Arnaud Boutonné |
2009-08-13 | - Add a specific OPCODEFUNC checkData to avoid having a Playtoons workaround ... | Arnaud Boutonné |
2009-07-25 | Moved the decision whether subtitles should be displayed, so that the broken ... | Sven Hesse |
2009-07-24 | Merging Map_v4 into Map_v2 | Sven Hesse |
2009-07-07 | - Separate Playtoons gametypes from in GobEngine::initGameParts() | Arnaud Boutonné |
2009-07-05 | Removing the now unneeded Game_v* classes | Sven Hesse |
2009-07-05 | Putting the Urban noCD check into Init_v6::initGame() | Sven Hesse |
2009-07-05 | Removing the now empty Game_Fascination class | Sven Hesse |
2009-07-05 | Moving the "Collision" stuff to Hotspots in hotspots.cpp/.h | Sven Hesse |