aboutsummaryrefslogtreecommitdiff
path: root/engines/gob/mult_v1.cpp
AgeCommit message (Expand)Author
2016-09-03JANITORIAL: Make GPL headers uniformEugene Sandulenko
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-02-02GOB: Make flags optional in Video::initSurfDescSven Hesse
2011-02-02GOB: Remove the vidMode parameter from Video::initSurfDescSven Hesse
2010-09-30GOB: Change all drawing to use class SurfaceSven Hesse
2010-08-08GOB: Add constants for different surfaces/spritesSven Hesse
2009-06-24Wrapping resources (out of TOT, EXT, IM? and EX? files) loading into its own ...Sven Hesse
2009-06-22Encapsulating script file accessSven Hesse
2009-06-06GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDe...Max Horn
2008-07-12Changed tricky variable access from pointers to a new class that minds endian...Sven Hesse
2008-05-08Restructured sound codeSven Hesse
2008-05-04Properly close the object videos when the objects are destroyedSven Hesse
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-07-24Fixing bug #1749688 ("GOB3: Objects Disappear")Sven Hesse
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-03-20Major clean-up, including:Sven Hesse
2007-02-17- Added a warning when o1_checkData()/o2_checkData() can't find the file it's...Sven Hesse
2007-02-05- Moved struct Mult_Data from Mult_v2 to Mult and merged Mult::_multData, Mul...Sven Hesse
2007-01-31- Correctly setting of Snd::_playingSoundSven Hesse
2006-11-27- Properly implemented o2_getCDTrackPos()Sven Hesse
2006-11-20Changed the way sprites-freeing is handled, now the menu sprites and window d...Sven Hesse
2006-06-13More READ_LE_* -> MemoryReadStream conversion + minor cleanupSven Hesse
2006-06-12Fixing loading of Scenery::_animations[] + small gob2 cleanupSven Hesse
2006-06-10More stub-filling + small clean-upSven Hesse
2006-05-31- Removed usage of OSystem::quit(), added a _quitRequested variableSven Hesse
2006-05-11- Sound! Still a bit glitchy, though:Sven Hesse
2006-05-01More stubs; GOB2 goes in-game for a second, then segfaults in theSven Hesse
2006-04-13- More stubs, the intro now works completely (with extreme graphicalSven Hesse
2006-04-12- Fixed the mistake in Mult_v2::loadMult() that caused Gob2 floppy toSven Hesse
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...Max Horn
2006-02-24Adding GOB2's CD handling opcodes, the CD version of GOB2 now startsSven Hesse
2006-02-21More GOB2 changes (Mult::loadMult()) + correcting some mistakes I madeSven Hesse