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path: root/engines/gob/parse.cpp
AgeCommit message (Expand)Author
2009-06-22Renaming parse.h and parse.cpp to expression.h and expression.cppSven Hesse
2009-06-22Renaming "Parse" to "Expression"Sven Hesse
2009-06-22Encapsulating script file accessSven Hesse
2009-06-22Encapsulated access to _resultStrSven Hesse
2009-06-22Encapsulated access to Parse::_resultIntSven Hesse
2009-06-18Removing the useless _vm->_parse->Sven Hesse
2009-06-16Encapsulating the Stack and StackFrame a bitSven Hesse
2009-06-16Encapsulating stack adjustmentsSven Hesse
2009-06-15Renamed _inter_resStr to _resultStrSven Hesse
2009-06-15Renaming _inter_resVal to _resultIntSven Hesse
2009-06-15Moving _inter_resVal and _inter_resStr from Global to ParseSven Hesse
2009-06-15Splitting up parseExpr a bitSven Hesse
2009-06-15Remove some now superfluous commentsSven Hesse
2009-06-15Using cmpHelper for OP_NEQ too, since the original does a normal strcmp there...Sven Hesse
2009-06-15Fixing the signness indicated by the OP_ enumsSven Hesse
2009-06-15Renamed various variables to better reflect their meaningSven Hesse
2009-06-15Renamed varPos to varBase and split off getVarBase() from parseVarIndex() and...Sven Hesse
2009-06-15Merging parseValExpr and parseExprSven Hesse
2009-06-07Dropping the v1 parser functions in favour of the extended v2 onesSven Hesse
2009-05-31- A new save system for the GobEngine, one that is not fundamentally broken a...Sven Hesse
2009-04-27Fixed some silly warningsMax Horn
2009-04-07Fixing the parser-related FIXMEs. 17 and 18 are int16 and int8, respectivelySven Hesse
2009-04-07GOB: Some more cleanupMax Horn
2009-04-07GOB: Gave tons of opcode explicit names. As a result, found potential bugs in...Max Horn
2009-04-07GOB: Some more code cleanup. My respect for the developers of the original GO...Max Horn
2009-04-07GOB: Gave some numerical constants a name. This codebase is a bit of a mess ;...Max Horn
2008-12-15Some more Urban Runner changes. Still no cylindrical smoking device, thoughSven Hesse
2008-05-28Script variables are now always stored in the game version's native endianess.Sven Hesse
2008-05-08Restructured sound codeSven Hesse
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-04-21Some more small fixes. Gob3 is completable now :)Sven Hesse
2007-04-05- Minor cleanupSven Hesse
2007-04-02"char *" -> "byte *" where appropriateSven Hesse
2007-03-20Major clean-up, including:Sven Hesse
2006-05-21make printExpr, skipExpr accept both gob1 and gob2 expressionsWillem Jan Palenstijn
2006-05-01- Stubbed goblinFunc(), it's completeley different; now it at leastSven Hesse
2006-05-01More stubs; GOB2 goes in-game for a second, then segfaults in theSven Hesse
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...Max Horn
2006-03-08Fixed tons of format string warnings for debug/error calls (including several...Max Horn
2006-02-11Moved engines to the new engines/ directoryMax Horn