Age | Commit message (Expand) | Author |
---|---|---|
2011-01-21 | GOB: Add support for saving true color sprites | Sven Hesse |
2011-01-21 | GOB: Make the Cemetary/Lab screen work correctly | Sven Hesse |
2011-01-19 | GOB: Add preliminary Inca 2 save support | Sven Hesse |
2010-09-30 | GOB: Change all drawing to use class Surface | Sven Hesse |
2010-05-17 | Enforce conversion formatting on pointer casts in the DEV code. | Johannes Schickel |
2009-08-22 | Properly fixing the Lost in Time temp sprite issue | Sven Hesse |
2009-06-06 | GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDe... | Max Horn |
2009-05-31 | GOB: Got rid of last traces of strdupcpy and strdupcat | Max Horn |
2009-05-31 | GOB: Untangled SlotFileIndexed and SlotFileStatic (ATTENTION: This uncovered ... | Max Horn |
2009-05-31 | - A new save system for the GobEngine, one that is not fundamentally broken a... | Sven Hesse |