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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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gob
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save
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savehandler.cpp
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Author
2011-06-02
GOB: Replace snprintf() usage with Common::String::format()
D G Turner
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-05-05
GOB: Fix a stupid typo in SlotFileIndexed::buildIndex()
Sven Hesse
2011-02-02
GOB: Rename Draw::kSpritesCount to Draw::kSpriteCount
Sven Hesse
2011-01-30
GOB: Change SPRITES_COUNT into a const
Sven Hesse
2011-01-25
GOB: Add a FakeFileHandler
Sven Hesse
2011-01-22
GOB: Fix the save list width
Sven Hesse
2011-01-21
GOB: Add support for saving true color sprites
Sven Hesse
2011-01-21
GOB: Make the Cemetary/Lab screen work correctly
Sven Hesse
2011-01-19
GOB: Add preliminary Inca 2 save support
Sven Hesse
2010-09-30
GOB: Change all drawing to use class Surface
Sven Hesse
2010-05-17
Enforce conversion formatting on pointer casts in the DEV code.
Johannes Schickel
2009-08-22
Properly fixing the Lost in Time temp sprite issue
Sven Hesse
2009-06-06
GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDe...
Max Horn
2009-05-31
GOB: Got rid of last traces of strdupcpy and strdupcat
Max Horn
2009-05-31
GOB: Untangled SlotFileIndexed and SlotFileStatic (ATTENTION: This uncovered ...
Max Horn
2009-05-31
- A new save system for the GobEngine, one that is not fundamentally broken a...
Sven Hesse