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path: root/engines/gob/save/saveload_v6.cpp
AgeCommit message (Expand)Author
2011-05-04GOB: Plug a leakSven Hesse
2011-01-24GOB: Urban: Write intro.0xx to file tooSven Hesse
2011-01-22GOB: Fix the save list widthSven Hesse
2011-01-22GOB: Urban: Save an empty sprite if necessarySven Hesse
2011-01-21GOB: Urban: Fix saving/loading in the Secret Room screenSven Hesse
2011-01-21GOB: Urban: Fix loading/saving in the Cemetary/Lab screensSven Hesse
2011-01-21GOB: Make the Cemetary/Lab screen work correctlySven Hesse
2011-01-20GOB: Ignore a few more dummy filesSven Hesse
2011-01-18GOB: Fix the indenting :PSven Hesse
2011-01-18GOB: Implement Urban Runner autosaveSven Hesse
2009-08-20Fixing some signed/unsigned comparison warningsSven Hesse
2009-08-20Replace magic numbers by constants : kPropsSize and kIndexSizeArnaud Boutonné
2009-05-31Removing the helper-include where it's not used anymoreSven Hesse
2009-05-31GOB: Got rid of last traces of strdupcpy and strdupcatMax Horn
2009-05-31GOB: Replaced many uses of strdupcpy by Common::StringMax Horn
2009-05-31- A new save system for the GobEngine, one that is not fundamentally broken a...Sven Hesse