Age | Commit message (Expand) | Author |
---|---|---|
2006-07-23 | Use #include "..." instead of #include <...> for pack-start.h and pack-end.h | Torbjörn Andersson |
2006-07-22 | Fix struct packing issues (macros are not resolve in #pragma params, at least... | Max Horn |
2006-07-21 | Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS now... | Max Horn |
2006-07-09 | Use START_PACK_STRUCTS / END_PACK_STRUCTS when available, instead of checking... | Max Horn |
2006-06-13 | Fixing Scenery::_statics, Game::_totTextData and Game::_totResourceTable | Sven Hesse |
2006-06-12 | Using MemoryReadStream for Scenery::loadAnim() | Sven Hesse |
2006-06-12 | Fixing loading of Scenery::_animations[] + small gob2 cleanup | Sven Hesse |
2006-05-29 | - More GOB2 map conversions | Sven Hesse |
2006-04-14 | - Seems like I forget a branch in Mult_v2::animate() | Sven Hesse |
2006-02-16 | Updating more opcodes for Gob2 | Sven Hesse |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |