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path: root/engines/gob/video.h
AgeCommit message (Expand)Author
2008-09-02Urban Runner stubsSven Hesse
2008-05-17Ooops, forget that oneSven Hesse
2008-05-10Restructured saving/loading and added a stub for WoodruffSven Hesse
2008-05-03Correct o2_initScreen() for Woodruff (screen positioning, clipping and cursor...Sven Hesse
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2007-08-19Checking in patch #1777241 by Uwe Ryssel (GOB: Some optimizations for slow co...Sven Hesse
2007-08-05Possible fix for bug #1767748 (Gobliiins is not fast as it can be on slow com...Sven Hesse
2007-07-01Re-added __attribute__(packed)Max Horn
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-04-25Removed some more superfluous semicolons in the gob engineSven Hesse
2007-04-25Removing lots of superfluous semicola (see mail by David Weinehall on scummvm...Max Horn
2007-04-19- Fixed handling of the case split screen + vertical scrolling areaSven Hesse
2007-04-06Some Gob3 fixes:Sven Hesse
2007-04-05Implemented scrolling and split screen (for the text field, the bottom 40 lin...Sven Hesse
2007-04-02"char *" -> "byte *" where appropriateSven Hesse
2007-03-29- Properly implemented the ImdPlayerSven Hesse
2007-03-20Major clean-up, including:Sven Hesse
2007-02-06Implemented vertical scrollingSven Hesse
2007-02-04- Plugged some leaks and fixed some memory errorsSven Hesse
2007-02-01- Fixed the palette animationsSven Hesse
2007-01-29- Another attempt at fixing the immediately-closing notepad heisenbug (#1621089)Sven Hesse
2006-07-23Use #include "..." instead of #include <...> for pack-start.h and pack-end.hTorbjörn Andersson
2006-07-22Fix struct packing issues (macros are not resolve in #pragma params, at least...Max Horn
2006-07-21Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS now...Max Horn
2006-07-09Instead of drawing the mouse cursor as a sprite, let the backend handle itSven Hesse
2006-07-09Use START_PACK_STRUCTS / END_PACK_STRUCTS when available, instead of checking...Max Horn
2006-05-11- Sound! Still a bit glitchy, though:Sven Hesse
2006-05-01- More differences in Draw_v2::spriteOperation()Sven Hesse
2006-04-18- I misunderstood Draw::initBigSprite(); fixedSven Hesse
2006-02-11Moved engines to the new engines/ directoryMax Horn